Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/comp500/demagnetize

Stop item magnets from destroying your automation!
https://github.com/comp500/demagnetize

fabricmc minecraft-forge-mod minecraft-mod

Last synced: about 1 month ago
JSON representation

Stop item magnets from destroying your automation!

Awesome Lists containing this project

README

        

# Demagnetize [![Demagnetize CurseForge Badge](http://cf.way2muchnoise.eu/full_demagnetize_magnets%20demagnetized.svg)](https://www.curseforge.com/minecraft/mc-mods/demagnetize)
***This is the 1.16 branch, see the 1.12 version [here](https://github.com/comp500/Demagnetize/tree/1.12)!***

Item magnets are very helpful when mining, however they can disrupt item-based automation, such as the Atomic Reconstructor from Actually Additions. The Demagnetizer is a solution to this, which prevents item magnets from functioning within an area around them.

Demagnetizers can also be filtered or redstone controlled, so that they only activate when necessary. The Advanced Demagnetizer has a larger range and more filter slots.

![Demagnetizer demo gif](https://i.imgur.com/T0QpQ6r.gif)

### For mod developers:
If your mod has an Item Magnet, do not pick up items if the `PreventRemoteMovement` NBT tag exists on the EntityItem.
If your mod has a item collector block (e.g. the Ranged Collector or the Vacuum Chest), do not pick up items if the `PreventRemoteMovement` NBT tag exists on the EntityItem, but if the `AllowMachineRemoteMovement` NBT tag exists, ignore the previous NBT tag. This is to ensure that Item Magnets do not pick up items on conveyors or demagnetized items, while also ensuring that item collector blocks are not restricted by the Demagnetizer.

For more information, see [this github issue](https://github.com/CoFH/Feedback/issues/1243#issuecomment-414012846).