https://github.com/computermouth/fps-collision-test
https://github.com/computermouth/fps-collision-test
Last synced: about 1 year ago
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- Host: GitHub
- URL: https://github.com/computermouth/fps-collision-test
- Owner: computermouth
- Created: 2024-01-14T19:30:10.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-01-25T04:02:46.000Z (over 2 years ago)
- Last Synced: 2025-02-05T11:32:33.479Z (over 1 year ago)
- Language: C
- Size: 30.3 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
### building
Follow the instructions below per-platform. The output will be in the `out` directory.
#### linux
```sh
$ sudo apt-get install -y --no-install-recommends libglfw3 libglfw3-dev libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev libxext-dev libxfixes-dev
$ make
```
#### wasm
I use emsdk, and source the `emsdk_env.sh` before building.
```sh
$ make PLATFORM=PLATFORM_WEB
```
#### windows
The Windows build also expects a unixy shell. I would recommend MSYS2. Git bash is also probably ok.
```sh
## msys2 -- mingw64
$ pacman -Sy mingw-w64-x86_64-gcc sed vim make
$ make
```
#### osx
You'll need xcode, maybe brew.
```sh
$ make
```