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https://github.com/congard/algine
Open Source OpenGL C++ Engine
https://github.com/congard/algine
3d 3d-engine 3d-graphics android android-library cplusplus cpp cpp20 cross-platform engine3d linux lua open-source opengl opengl-es opengles opensource windows
Last synced: 2 months ago
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Open Source OpenGL C++ Engine
- Host: GitHub
- URL: https://github.com/congard/algine
- Owner: congard
- License: mit
- Created: 2019-04-20T14:07:52.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2024-07-07T19:21:22.000Z (7 months ago)
- Last Synced: 2024-07-08T18:49:15.635Z (7 months ago)
- Topics: 3d, 3d-engine, 3d-graphics, android, android-library, cplusplus, cpp, cpp20, cross-platform, engine3d, linux, lua, open-source, opengl, opengl-es, opengles, opensource, windows
- Language: C++
- Homepage:
- Size: 118 MB
- Stars: 19
- Watchers: 2
- Forks: 4
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
# Algine
Algine - OpenGL 3.3+ engine written in C++
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/40d3479da92040c79c5570336aff3697)](https://www.codacy.com/manual/congard/algine?utm_source=github.com&utm_medium=referral&utm_content=congard/algine&utm_campaign=Badge_Grade)
**Supported platforms:** Linux, Android, Windows
**Target platforms:** Linux (clang), Android**Recommended toolchain:** clang + mold
[![Algine v1.6 alpha](pictures/1.png)](https://youtu.be/pYUXtRl-LTs)
## Functionality
Short overview:
* Core
* Textures
* Framebuffers & Renderbuffers
* Shaders & Shader programs
* Buffers (Array, Index, Uniform etc)
* Contexts / multithreading
* Widgets (font rendering, canvas, layouts etc)
* Logging
* Debugging (including Algine SOP)
* Custom shader preprocessor
* Built-in GLSL modules and shaders
* Platform-specific functionality
* Lua as main scripting language (coming soon)
* etc
* Std
* Skeletal animations
* Model loading (support of 40+ 3D model formats thanks to [Assimp](https://github.com/assimp/assimp))
* Custom materials (amtl)
* Cameras
* Basic effects
* etc
* Ext
* Lighting
* Shadow mappingThe engine has a modular design.
Algine can be embedded in your [Qt application](doc/build/README.md)
## Roadmap
Main goals for now (in priority order):
- [ ] [Lua as main scripting language](doc/lua.md)
- [x] Creators
- [ ] Core components (Engine, Texture2D, Framebuffer etc)
- [ ] Widgets
- [x] GLM classes (vec3, vec4, mat3, mat4, quat) and core functionality
- [x] Replace JSON configs with Lua scripts
- [x] Remove classes `Transferable` and `FileTransferable`
- [ ] Editor (UI: Lua + AlgineWidgets; Core: C++)## Examples
Repository with my sandbox: [algine-examples](https://github.com/congard/algine-examples)
More examples will be published soon.
## Building
See [doc/build](doc/build/README.md)
## Contact
* Telegram: [congard](https://t.me/congard)
* Email: [[email protected]](mailto:[email protected])## Donate
Payeer: P36281059
Or you can do it even without finance. Just open [this](http://fainbory.com/8aWY) link
Thank you.