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https://github.com/connellr023/colourbattle
A game that utilizes the processing graphics library and socket servers for a basic multiplayer game implementation.
https://github.com/connellr023/colourbattle
game online processing socket
Last synced: 19 days ago
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A game that utilizes the processing graphics library and socket servers for a basic multiplayer game implementation.
- Host: GitHub
- URL: https://github.com/connellr023/colourbattle
- Owner: connellr023
- Created: 2021-12-24T22:58:34.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2023-10-26T00:40:43.000Z (about 1 year ago)
- Last Synced: 2024-10-31T02:23:35.680Z (2 months ago)
- Topics: game, online, processing, socket
- Language: Java
- Homepage:
- Size: 137 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Colour Battle
This was created as final project for *Computer Science* when I was in grade 12 (over the top for the requirements).
# Development
1. Clone from: *https://github.com/connellr023/ColourBattle.git*
2. Download *core.jar* from: *https://processing.org/download*
3. Configure build path in Java editor to point to the location of *core.jar*
4. Compile and Run# How To Run
1. Download Release **JAR** file (ColourBattle.jar)
2. Run: *java -jar ColourBattle.jar*# Example Use Case (On A Local System)
- User1 wants to host a game
- User1 enters *8000* as port to host on
- User1 has IP of *127.0.0.1*
- User2 wants to join User1
- User2 enters *127.0.0.1:8000*
- User2 should now connect to User1's lobby