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https://github.com/corecii/api-dump-static
A Roblox API dump generated automatically on each update.
https://github.com/corecii/api-dump-static
Last synced: 2 months ago
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A Roblox API dump generated automatically on each update.
- Host: GitHub
- URL: https://github.com/corecii/api-dump-static
- Owner: Corecii
- License: mit
- Created: 2022-05-06T14:25:34.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-10-15T22:06:18.000Z (2 months ago)
- Last Synced: 2024-10-17T07:55:12.546Z (2 months ago)
- Language: Lua
- Homepage:
- Size: 2.2 MB
- Stars: 2
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# API Dump (Static)
A library that provides static Roblox API dumps.
API dumps are updated when Roblox updates and you pull a new version of the package.
[Documentation](https://corecii.github.io/api-dump-static/)
Install with [wally](https://wally.run):
```toml
# wally.toml
[dependencies]
ApiDumpStatic = "corecii/api-dump-static@^1.0"
```[or use a packaged release model](https://github.com/Corecii/api-dump-static/releases/latest)
When using Wally, `wally install` will automatically grab the newest version by default.
This is because we only update the *patch* version for API dump changes, and by default
wally grabs the newest version that isn't a breaking change.---
The primary advantages that this package provides over including the raw API dump in your project are:
* the dump is pre-processed into multiple files so that it syncs in with Rojo correctly
* the dump is automatically generated when Roblox updates
* methods to get all members of a class are provided, where the raw API dump requires you to get the superclass members yourself---
This package allows you to inspect instances at runtime without having to download the API dump with HttpService.
For example:
```lua
local ApiDump = require(game.ReplicatedStorage.Packages.ApiDumpStatic)local thing = workspace.Baseplate
local thingApi = ApiDump.Classes[thing.ClassName]
for name, info in pairs(thingApi:Properties()) do
if info.Security == "None" or info.Security.Read == "None" and not table.find(info.Tags or {}, "NotScriptable") then
print("Property", name, "of", thing:GetFullName(),"=", thing[name])
end
end
```The API is fairly light. It's just a wrapper around [Roblox-Client-Tracker/API-Dump.json](https://github.com/MaximumADHD/Roblox-Client-Tracker/blob/roblox/API-Dump.json) with nice methods for getting *all* members of a class (incl. of superclasses) and caching generated members lists. As such, it follows naming conventions of *Mini-API-Dump.json* for external access (i.e. UpperCamelCase / PascalCase for everything).
The raw API dump can be accessed using `ApiDump.Raw`. This is equivalent to loading [Roblox-Client-Tracker/API-Dump.json](https://github.com/MaximumADHD/Roblox-Client-Tracker/blob/roblox/API-Dump.json) directly.