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https://github.com/corle-bell/minesweeping

Game and Sample
https://github.com/corle-bell/minesweeping

draw-physics-line physics-line unity

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Game and Sample

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README

          

# 扫雷

Unity实现的扫雷游戏。

# 截图
![Image text](https://github.com/corle-bell/MineSweeping/blob/main/Screenshoot/pic0.png)
![Image text](https://github.com/corle-bell/MineSweeping/blob/main/Screenshoot/pic1.png)
![Image text](https://github.com/corle-bell/MineSweeping/blob/main/Screenshoot/pic2.png)

# 物理划线示例

DrawPhycisLine
划线有碰撞和刚体效果

# 截图
![Image text](https://github.com/corle-bell/MineSweeping/blob/main/Screenshoot/draw_line.png)

# 康威生命游戏

[enter description here](https://baike.baidu.com/item/%E5%BA%B7%E5%A8%81%E7%94%9F%E5%91%BD%E6%B8%B8%E6%88%8F/22668799?fr=aladdin)

# 截图
![Image text](https://github.com/corle-bell/MineSweeping/blob/main/Screenshoot/life_game.png)

# 细胞演化生成地形图

修改下生命游戏的规则。(周围存在4个活着的单位则生, 小于4个则亡, 等于4个不做改变)
在给予随机的初始化格子后。(随机数和柏林噪声)
根据细胞演化生成地形图。

# 截图
![Image text](https://github.com/corle-bell/MineSweeping/blob/main/Screenshoot/map.gif)

# 连连看
![enter description here](https://github.com/corle-bell/MineSweeping/blob/main/Screenshoot/llk_0.png)
![enter description here](https://github.com/corle-bell/MineSweeping/blob/main/Screenshoot/llk_1.png)