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https://github.com/coteditor/coteditor
Lightweight Plain-Text Editor for macOS
https://github.com/coteditor/coteditor
cocoa coteditor editor mac-app macos macos-app swift texteditor
Last synced: 3 days ago
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Lightweight Plain-Text Editor for macOS
- Host: GitHub
- URL: https://github.com/coteditor/coteditor
- Owner: coteditor
- License: other
- Created: 2013-04-05T14:51:28.000Z (almost 12 years ago)
- Default Branch: main
- Last Pushed: 2024-10-29T12:52:19.000Z (3 months ago)
- Last Synced: 2024-10-29T15:09:40.396Z (3 months ago)
- Topics: cocoa, coteditor, editor, mac-app, macos, macos-app, swift, texteditor
- Language: Swift
- Homepage: https://coteditor.com
- Size: 191 MB
- Stars: 6,411
- Watchers: 120
- Forks: 430
- Open Issues: 84
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- Funding: .github/FUNDING.yml
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
- Codeowners: .github/CODEOWNERS
Awesome Lists containing this project
README
# CotEditor
CotEditor is a lightweight plain-text editor for macOS. The project aims to provide a general plain-text editor for everyone with an intuitive macOS-native user interface.
- __Requirement__: macOS 14 Sonoma or later
- __Web Site__:
- __Mac App Store__:
- __Languages__: English, Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese, Spanish, Simplified Chinese, Traditional Chinese, and Turkish![screenshot]([email protected])
## Source Code
CotEditor is a purely macOS native application written in Swift. It adopts Cocoa's document-based application architecture and respects the power of `NSTextView`.
### Development Environment
- macOS 15 Sequoia
- Xcode 16.2
- Swift 6 (partly in Swift 5 mode)
- Sandbox and hardened runtime enabled## Contribution
CotEditor has its own contributing guidelines. Read [CONTRIBUTING.md](CONTRIBUTING.md) through before you create an issue or make a pull request.
## How to Build
### Build for Ad-hoc usage
For those people who just want to build and play with CotEditor locally.
1. Open `CotEditor.xcodeproj` in Xcode.
1. Change to ad-hoc build mode:
1. Open `Configurations/CodeSigning.xcconfig`.
1. Comment out `#include "CodeSigning-Default.xcconfig"`.
1. Uncomment `#include "CodeSigning-AdHoc.xcconfig"`.
1. Build “CotEditor” scheme.### Build for distribution
1. Open `CotEditor.xcodeproj` in Xcode.
1. Build “CotEditor” scheme.## License
© 2005-2009 nakamuxu,
© 2011, 2014 usami-k,
© 2013-2025 1024jp.The source code is licensed under the terms of the __Apache License, Version 2.0__. The image resources are licensed under the terms of the [__Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License__](https://creativecommons.org/licenses/by-nc-nd/4.0/). See [LICENSE](LICENSE) for details.