https://github.com/covemountainsoftware/cpputest-for-qpcpp
CppUTest For QP/C++ implements a CppUTest port of the QP Framework, with supporting utilities, enabling easy host based unit testing of active objects.
https://github.com/covemountainsoftware/cpputest-for-qpcpp
active-object cpputest event-driven hierarchical-state-machine qactive qp qpcpp state-machine tdd tdd-framework unit-testing
Last synced: about 2 months ago
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CppUTest For QP/C++ implements a CppUTest port of the QP Framework, with supporting utilities, enabling easy host based unit testing of active objects.
- Host: GitHub
- URL: https://github.com/covemountainsoftware/cpputest-for-qpcpp
- Owner: covemountainsoftware
- License: other
- Created: 2022-04-21T19:31:51.000Z (almost 4 years ago)
- Default Branch: master
- Last Pushed: 2025-06-14T13:35:24.000Z (10 months ago)
- Last Synced: 2025-06-14T13:42:27.586Z (10 months ago)
- Topics: active-object, cpputest, event-driven, hierarchical-state-machine, qactive, qp, qpcpp, state-machine, tdd, tdd-framework, unit-testing
- Language: C++
- Homepage:
- Size: 109 KB
- Stars: 17
- Watchers: 2
- Forks: 2
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# CppUTest for the QP/C++ Real-Time Embedded Framework
Build and Test status: 
Copyright Matthew Eshleman
If this project inspires your team to select the QP/C++ (qpcpp)
framework for commercial use, please note
"Matthew Eshleman" or "Cove Mountain Software" in the referral
field when acquiring a commercial license from Quantum Leaps. Referrals
encourage and support efforts like this. Thank you!
# Introduction
The `cpputest-for-qpcpp` library project enables CppUTest for the
QP/C++ Real-Time Embedded Framework. This project provides for the
following capabilities:
* A CppUTest compatible port of the QP/C++ (qpcpp) framework,
enabling host based unit and integration testing of QP active
objects (QActive).
* Supporting utilities to simplify unit testing of qpcpp
based active objects. Provided classes may also be useful in
the final target software.
* An example active object under test.
Benefits of this approach to unit testing active objects include:
* Tests are written in C++, the native language of the target
framework. This also happens to be my preferred language for
writing firmware too.
* No surprises. The active object under test interacts with the
qpcpp framework, ensuring tested behavior will match target
behavior. The test support code provided in this project
enables precise control of when an active object executes within
the framework.
* No surprises (again). There are no threads. Each test explicitly
'gives' CPU time to the active objects under test as needed by
each test.
* Accelerated timer related testing. Seconds of 'time' can be
tested in microseconds.
* Host based testing is fast. TDD (Test Driven Development) demands
fast execution of tests.
* Host based testing is easier to use in a continuous integration (CI)
system. Run all the tests with every commit. No surprises when
it is time to generate a target release.
# Tutorial Video
A tutorial video on each of the features of this library is now available. This
particular video is on the QP/C version, however the lessons apply to this
version too: See https://youtu.be/hr1qkNH1wSA.
# Environment
This project was developed and proven in Ubuntu, now 24.04. In theory any
build or host operating system environment supported by CppUTest will
be compatible with this code.
## Prerequisites
* CMake and associated build tools were used to develop
and prove out this project.
* QP/C++
* You can override the QP/C++ to another directory with your project's exact QP/C++ source code.
Define the cmake variable CMS_QPCPP_TOP_DIR before including the internal CMakeLists.txt.
* or:
* Do not define CMS_QPCPP_TOP_DIR, and the internal cmake will fetch the appropriate QP/C++ repo.
* CppUTest (version 4.0, may still work with 3.8, but no longer being confirmed)
* This project requires support for C++17.
## Continuous Integration
This project has configured GitHub Actions to build and execute all
unit tests found in this project. This is an example
of one of the key benefits of host-based testing of embedded software.
See the configuration at: `.github/workflows/cmake.yml`
# Testing Support
## Restrictions
The CppUTest test support implemented in this project assumes host based
testing. Therefore, code found in these support files may use standard
library features requiring heap access, such as `std::vector`. Heap usage is
oftentimes avoided in firmware or embedded software. Such use is
restricted to the `cms::test` namespace.
Additionally, the CppUTest environment expects and requires C++ exceptions
for some test features. Again, these are restricted to the host based testing
environment, as exceptions are frequently disabled in firmware build targets.
Care was taken to avoid the above in any source code that may ultimately be
re-used in an embedded project's target build.
## Active object interfaces
A typical active object within the QP/C++ framework may expose the following
interfaces:
* May subscribe to known events published into the framework and react
to those events.
* May react to events that are posted directly to the active object.
* May expose a direct API, however such APIs traditionally provide only for
asynchronous behavior (i.e. the API creates an event and posts the event
to self.)
* Time: the active object may repeat certain behavior using framework provided
timers, or may contain timeout related behavior, etc.
Ultimately, the active object is controlling something such
as an external sensor, network device, LED, etc. The following
provides for some illustration.
Pub/Sub Direct POST
Events Events
+ +
| |
+--+--------+-----+
| |
| Active Object |
| |
+-------+---------+
|
| Direct API calls
|
+------------+-----------------+
| |
| Some API / Module / Driver |
| |
+------------------------------+
This project provides for methods enabling unit testing of event publish
and subscribing behavior of the active object as well as timer related
behavior, using the exact same interfaces the active object would use
in the production target. CppUTest provides for the mocking capabilities to
ensure that the active object under test is calling the expected APIs.
Within the associated examples project, please see the tests for `examples/hwLockCtrlService` which
provides examples of:
* Testing for reaction to a published event, where the reaction is observed
through a CppUTest `mock()`.
* Testing to ensure the active object published an expected event. This project
provides for functionality (`cms::test::PublishedEventRecorder`) to record all
events published during a test. The recorded events can be retrieved and verified
by the test.
* Testing of time related behavior. This project provides for the ability to
`MoveTimeForward` within a test.
* Direct POST of events and testing of direct POST responses. See
the example and search for the Ping/Pong related test, using the
support class `cms::test::DummyActiveObject`.
## Testing Active Objects using CppUTest
CppUTest support for testing active objects is provided by various files
in the `test_support` subdirectory, especially `test_support/cpputest-qpcpp-port.`
Of particular interest is the `cms::test:qf_ctrl` module, which
provides for convenience and helper methods such as:
* `cms::test::qf_ctrl::Setup(...)` - call this from a test's `setup()` method
to prepare for active object testing.
* `cms::test::qf_ctrl::Teardown()` - call this from a test's `teardown()` method
to perform various actions, including testing for memory pool leaks.
* `cms::test::qf_ctrl::ProcessEvents()` - call this to 'give' some CPU time to
any active objects under test. This is a critical feature of this testing
approach.
* `cms::test::qf_ctrl::MoveTimeForward(...)` - call this to advance 'time',
potentially activating any internal active object timers. Many seconds,
minutes, or hours, of time may be tested with this approach in a few
milliseconds of host CPU time.
* `cms::test::qf_ctrl::PublishEvent(...)` - convenience method enabling
publishing of events from a test.
* `cms::test::qf_ctrl::PublishAndProcess(...)` - additional convenience methods,
combining publish and process steps. These functions also help to automatically
ignore a test published event when using a published event recorder.
* `class cms::test::PublishedEventRecorder` - an active object that records
events published into the framework. Useful when a test expects an
active object under test to publish an event.
## The basic active object test pattern
To create tests for an active object, the following outline is considered:
1. Implement the `setup()` handler for the test. Initialize the QF framework as
desired using `cms::test::qf_ctrl::Setup(...)`.
2. Instantiate or otherwise initialize the active object under test.
3. `start` the active object under test, perhaps as part of the `setup`
or as a separate step.
4. Prep a single test.
5. Prepare a CppUTest mock() or other resources as needed for the test.
6. Stimulate the unit under test as appropriate. For example, publish an
event into the framework that the active object is expected to be subscribed to
and expected to respond to in some manner.
7. Give the unit under test some CPU time via `cms::test::qf_ctrl::ProcessEvents()` or
the equivalent. See also `cms::test::qf_ctrl::MoveTimeForward(...)`.
8. Confirm how the unit under test responded. Did it call the `mock()` as expected? Did
it publish a response into the framework? What data do I need to inspect for changes?
That is it! That is the basic pattern for testing an active object. See
examples at: `examples/hwLockCtrlService/test/hwLockCtrlServiceTests.cpp` to
learn more.
Other tips:
* Avoid internal state knowledge as much as possible. This allows for internal
state machine refactoring without impacting the tests.
* Follow best practices in your test code, especially follow the DRY principle.
# Other Utilities
This project provides for various utility classes that may be useful
within a project's final target build as well. Notable classes include:
* `class cms::QEvtUniquePtr` is a template class enabling a std::unique_ptr RAII like
behavior for QP::QEvt events, ensuring such events are garbage collected per the
framework's requirements. This class is used by the `PublishedEventRecorder`.
* `class cms::OrthogonalComponent` provides a base class pattern to help implement
this common Orthogonal Component pattern in qpcpp. I hope to add concrete examples
of using this class in a future revision of this project.
* `class cms::OrthogonalContainer` provides a template class to create an active object
container with one or more OrthogonalComponent objects, standardizing
what is frequently a manually created pattern. I hope to add concrete examples
of using this class in a future revision of this project, however the tests for
this class should guide anyone wanting to make use of this useful pattern in
their product.
# Acknowledgements
I must take a moment to thank key influences that inspired or helped
enable this project:
* Miro Samek and his book and frameworks.
Learn more at: https://www.state-machine.com/
* James Grenning and his book on TDD.
Learn more at: https://wingman-sw.com/
* The CppUTest project: https://cpputest.github.io/
# License
All code in this project found in the `cms` namespace follows a dual-license approach.
Please see LICENSE.txt for details.
All licenses for external source code and libraries relied upon by this project
remain fully owned by their respective owners. In particular, please
see the licensing details for qpcpp at: https://www.state-machine.com/licensing.
If this project inspires your team to select the qpcpp framework for commercial
use, please note "Matthew Eshleman" or "Cove Mountain Software" in the referral
field when acquiring a commercial license from Quantum Leaps. Referrals encourage
and support this effort. Thank you!
# References
A top level example project using this library is maintained here:
https://github.com/covemountainsoftware/cpputest-for-qpcpp-examples
This project started from a non-qpcpp example, see this blog post:
https://covemountainsoftware.com/2020/04/17/unit-testing-active-objects-and-state-machines/
Additionally, please see that post's associated github repo:
https://github.com/covemountainsoftware/activeObjectUnitTestingDemo
Other references:
* Sutter, Herb. Prefer Using Active Objects Instead of Naked Threads. Dr. Dobbs, June 2010.
* Grenning, James. Test Driven Development for Embedded C.
* Samek, Miro. Practical UML Statecharts in C/C++: Event-Driven Programming for Embedded Systems.