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https://github.com/craftworkgames/MonoGame.Extended
Extensions to make MonoGame more awesome
https://github.com/craftworkgames/MonoGame.Extended
monogame
Last synced: 3 months ago
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Extensions to make MonoGame more awesome
- Host: GitHub
- URL: https://github.com/craftworkgames/MonoGame.Extended
- Owner: craftworkgames
- License: other
- Created: 2015-07-06T11:38:13.000Z (over 9 years ago)
- Default Branch: develop
- Last Pushed: 2024-05-29T05:32:50.000Z (8 months ago)
- Last Synced: 2024-05-29T08:19:25.759Z (8 months ago)
- Topics: monogame
- Language: C#
- Homepage: http://www.monogameextended.net/
- Size: 14.1 MB
- Stars: 1,379
- Watchers: 55
- Forks: 314
- Open Issues: 87
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
- awesome-monogame - **MonoGame.Extended** - ![GitHub stars](https://img.shields.io/github/stars/craftworkgames/MonoGame.Extended.svg) - A collection of classes and extensions to make it easier to make games with MonoGame. (Engines)
README
![MonoGame.Extended Logo](logos/logo-banner-800.png)
# MonoGame.Extended
MonoGame.Extended is a set of utilities (in the form of libraries/tools) to [MonoGame](http://www.monogame.net/) that makes it easier to make games. Choose what you want, the rest stays out of your way. It makes MonoGame more awesome.
[![Docs](https://img.shields.io/badge/Docs-latest-brightgreen.svg?style=flat)](http://www.monogameextended.net/)
## Getting started
Code is distributed as NuGet packages in the form of libraries (`.dll` files). You can easily install the NuGet packages into your existing MonoGame project using the NuGet Package Manager UI in Visual Studio or by using the command line interface (CLI) in a terminal.
```sh
dotnet add package MonoGame.Extended --version 4.0.0
```### Using the Content Pipeline Extensions
To use the content pipeline extension, please refer to the [Setup MGCB Edtior](https://www.monogameextended.net/docs/getting-started/installation-monogame/#optional-setup-mgcb-editor) documentation.## Where to next?
- Check out [the samples](https://github.com/craftworkgames/MonoGame.Extended-samples)
- Join our live [Discord](https://discord.gg/FvZ8Z7EzPJ)
- Read the [Documentation](https://www.monogameextended.net/docs/about/introduction/)
- Submit an [issue on GitHub](https://github.com/craftworkgames/MonoGame.Extended/issues)
- Ask a question on [gamedev stack overflow](http://gamedev.stackexchange.com/questions/tagged/monogame-extended)
- Post on our [MonoGame community forum](http://community.monogame.net/category/extended)
- Follow development [on Patreon](https://www.patreon.com/craftworkgames)## Patreon Supporters
The patreon has been removed. If you would like to support the maintainers of this project, please consider using the GitHub sponsors link for one of the maintainers.As a special thanks to those that supported this project through Patreon in the past, their websites were linked in this readme and have been preserved below:
- [PRT Studios](http://prt-studios.com/)
- [optimuspi](http://www.optimuspi.com/)## Special Thanks
- Matthew-Davey for letting us use the [Mercury Particle Engine](https://github.com/Matthew-Davey/mercury-particle-engine).
- John McDonald for [2D XNA Primitives](https://bitbucket.org/C3/2d-xna-primitives/wiki/Home)
- [LibGDX](https://libgdx.badlogicgames.com) for a whole lot of inspiration.
- [@prime31](https://github.com/prime31) for [`Nez`](https://github.com/prime31/Nez). Both `MonoGame.Extended` and `Nez` are in communication with each other to share ideas.And a special thinks to all contributors!
## License
MonoGame.Extended is released under the [MIT License (MIT)](https://opensource.org/license/mit). Please refer to the [LICENSE](LICENSE) file for full license text.