https://github.com/cschreib/cobalt
Turn based strategy/exploration/management game in 2D. It is programmed in modern C++ using a client/server architecture, allowing for both single and multiplayer games.
https://github.com/cschreib/cobalt
client-server exploration game prototype strategy turn-based
Last synced: 10 months ago
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Turn based strategy/exploration/management game in 2D. It is programmed in modern C++ using a client/server architecture, allowing for both single and multiplayer games.
- Host: GitHub
- URL: https://github.com/cschreib/cobalt
- Owner: cschreib
- License: mit
- Created: 2013-11-27T21:45:59.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2020-02-24T21:22:02.000Z (about 6 years ago)
- Last Synced: 2025-04-09T12:43:01.130Z (11 months ago)
- Topics: client-server, exploration, game, prototype, strategy, turn-based
- Language: C++
- Homepage:
- Size: 1.03 MB
- Stars: 9
- Watchers: 3
- Forks: 1
- Open Issues: 4
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Metadata Files:
- Readme: README
- License: LICENSE
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README
---------------------------
1] Compilation instructions
---------------------------
Prerequisites:
You will need to install the following libraries before compiling:
1. SFML >= 2.0: http://www.sfml-dev.org/index.php
2. libclang >= 3.0: http://clang.llvm.org/docs/Tooling.html
3. Intel TBB >= 4.0: http://www.threadingbuildingblocks.org/
Compiling on Linux:
1. Open a terminal and navigate to this directory.
2. If it does not exist, create a new directory called 'build' (or whatever you like).
3. Navigate to this new directory.
4. Invoque 'cmake':
> cmake ../
5. 'cmake' will then tell you if any library is missing or not found. Fix the problems if any.
6. Compile everything using 'make':
> make
7. When the process is over, the compiled binaries are placed in the 'bin' folder.