https://github.com/csells/snakebyte
https://github.com/csells/snakebyte
Last synced: 3 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/csells/snakebyte
- Owner: csells
- Created: 2022-10-16T20:06:26.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-10-20T05:38:44.000Z (over 2 years ago)
- Last Synced: 2024-12-31T20:16:34.157Z (4 months ago)
- Language: Dart
- Size: 205 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# snakebyte
Following along with [this most excellent tutorial to build Snake](https://blog.devgenius.io/lets-create-a-snake-game-using-flutter-and-flame-38482d3cf0ff) using [the Flame game engine for Flutter](https://flame-engine.org/).
Updating it as I go to implement [my old favorite Apple \]\[+ game Snake Byte](https://en.wikipedia.org/wiki/Snake_Byte), shown [here](https://www.youtube.com/watch?v=sZ1fBpcLCYE) on YouTube.
All of this is nominally in service of learning [the ECS pattern](https://en.wikipedia.org/wiki/Entity_component_system) in an environment that I'm already familiar with ([Flutter](https://flutter.dev)).