https://github.com/csprance/cryengine_text_writer
Create text using a designer object in CRYENGINE
https://github.com/csprance/cryengine_text_writer
Last synced: about 1 year ago
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Create text using a designer object in CRYENGINE
- Host: GitHub
- URL: https://github.com/csprance/cryengine_text_writer
- Owner: csprance
- Created: 2018-06-15T14:54:13.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2018-06-15T15:05:58.000Z (almost 8 years ago)
- Last Synced: 2025-02-06T05:31:25.646Z (over 1 year ago)
- Language: Python
- Size: 120 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Text Writer
> Create text in CRYENGINE using a designer object
## Installation
* Copy the text_writer folder to Editors/Scripts
* Copy the text_writer_shelf to Editor/Scripts/Shelves
* Create a new map
* Import the font_bebase_neau layer into your newly created level.
# How to use
* Run the script from the toolbar or the Python Scripts panel.
* Enter your text and hit Ok
* Once finished *YOU MUST* copy paste the created designer objects to a new layer so each designer object gets a new name. Do not modify anything on the font_bebas_neau layer
* Select all the polygons of the designer object
* Merge it down
* Export as a cgf.
* Rinse and repeat.
* If you get an error after creating the first text item reload the font_bebas_neau layer and everything will work fine again
## Allowed Characters
```
ABCDEFGHIJKLMNOPQRSTUVWXYZ
1234567890
!$,-./@?>
```