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https://github.com/cxong/FallingTime
Arcade game inspired by Fall Down. SDL 2, PC or OpenDingux.
https://github.com/cxong/FallingTime
Last synced: 3 months ago
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Arcade game inspired by Fall Down. SDL 2, PC or OpenDingux.
- Host: GitHub
- URL: https://github.com/cxong/FallingTime
- Owner: cxong
- License: other
- Fork: true (Nebuleon/ativayeban)
- Created: 2015-03-02T09:30:43.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2021-10-19T22:29:38.000Z (over 3 years ago)
- Last Synced: 2024-08-02T06:19:32.180Z (6 months ago)
- Language: C
- Homepage:
- Size: 4.7 MB
- Stars: 26
- Watchers: 8
- Forks: 13
- Open Issues: 3
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-open-source-games - Falling Time - Arcade game inspired by Fall Down. (Native / Arcade)
README
# Falling Time
[![Github All Releases](https://img.shields.io/github/downloads/cxong/fallingtime/total.svg)]()Like the fall down games, you are a ball and you must fall into the holes to avoid being crushed by the top of the screen!
[![Gameplay video](http://img.youtube.com/vi/3MVMJkOYHSg/0.jpg)](https://www.youtube.com/watch?v=3MVMJkOYHSg)
![gameplay](https://github.com/cxong/fallingtime/blob/master/screenshot.png)
This game requires SDL 2, CMake and a C compiler. It is optimised for low-resolution screens.
Code is under the GPL version 2; for asset licenses see the `COPYRIGHT` file.
### Building
Use **CMake**, and the libraries **SDL 2**, **SDL2_image**, **SDL2_mixer** and **SDL2_ttf**.
To compile this for PC, use `cmake . && make`. You'll then get a windowed SDL game.
To compile this for GCW-Zero, run `pkg/make_opk.sh` after installing the toolchain as specified in the developer docs.
### Notes
The game uses a custom version of Chipmunk 2D physics; it cannot be replaced with standard libraries.