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https://github.com/cyprus327/fl-raytracer

Raytracer made with Fraglib
https://github.com/cyprus327/fl-raytracer

raytracer raytracing

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Raytracer made with Fraglib

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# Raytracer

A raytracer made with Fraglib in C#. Not realtime as everything is done on the CPU, images seen below are the result of a minute or two of accumulation.

![image](https://github.com/cyprus327/FL-Raytracer/assets/76965606/254da1cc-86c8-4506-bdc7-9559fdff3938)

![image](https://github.com/cyprus327/FL-Raytracer/assets/76965606/79668584-9377-4872-a107-f219513e76e1)

![image](https://github.com/cyprus327/FL-Raytracer/assets/76965606/878516d3-050b-42f2-bb7d-cb3b57ee45fa)

![image](https://github.com/cyprus327/FL-Raytracer/assets/76965606/5da1e3c2-9e71-4e51-bdf6-3d7db8aa18b7)

![image](https://github.com/cyprus327/FL-Raytracer/assets/76965606/21e5df4f-4f16-4185-b812-f901e758b249)

![image](https://github.com/cyprus327/FL-Raytracer/assets/76965606/7ea649f0-3a0b-41d3-b7e8-996acbc5b69f)

In the last image (the one directly above), FL.PixelSize is set to 2.