https://github.com/d-bucur/ldjam51
Chrono Harvest, a game made for Ludum Dare #51
https://github.com/d-bucur/ldjam51
gamedev gamejam godot ludum-dare ludum-dare-51
Last synced: 4 months ago
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Chrono Harvest, a game made for Ludum Dare #51
- Host: GitHub
- URL: https://github.com/d-bucur/ldjam51
- Owner: d-bucur
- Archived: true
- Created: 2022-10-01T11:49:18.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-11-15T21:02:20.000Z (over 2 years ago)
- Last Synced: 2025-01-19T00:30:38.822Z (4 months ago)
- Topics: gamedev, gamejam, godot, ludum-dare, ludum-dare-51
- Language: GDScript
- Homepage: https://ldjam.com/events/ludum-dare/51/wip
- Size: 316 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
## 👾 Overview
Made for Ludum Dare #51. Theme: Every 10 secondshttps://ldjam.com/events/ludum-dare/51/wip
[Gameplay video](https://www.youtube.com/watch?v=qzzRaJnkicI)
## 🎯 Description
A race against the clock, literally! **Protect** the extractors that are warping in by carefully **repositioning** enemies and other objects on the field. The clock hand does a full rotation every 10 seconds and will trigger objects when it touches them.
I didn't manage to implement proper high scores so feel free to share your high score in the comments.
## 🎮 Controls
- WASD/Arrow keys/Left analog stick to move
- SPACE/CTRL/Btn A to drag objects
*Note*: Plays better with a gamepad
## 🙏 Credits
*Music*: Nightfall by [arponax.newgrounds.com](https://www.newgrounds.com/audio/listen/1161836)*Sound effects*: [kenney.nl](kenney.nl)
Made with [Godot](https://godotengine.org/)