https://github.com/d-exclaimation/flatlinerthegame
A semi-rage 2D tile-based game
https://github.com/d-exclaimation/flatlinerthegame
2dgame csharp dotnet platformer rage-game unity2d
Last synced: 30 days ago
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A semi-rage 2D tile-based game
- Host: GitHub
- URL: https://github.com/d-exclaimation/flatlinerthegame
- Owner: d-exclaimation
- License: mit
- Created: 2020-12-15T07:51:55.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2021-01-29T03:26:16.000Z (over 5 years ago)
- Last Synced: 2025-07-07T21:44:40.621Z (12 months ago)
- Topics: 2dgame, csharp, dotnet, platformer, rage-game, unity2d
- Language: C#
- Homepage:
- Size: 152 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# FlatlinerTheGame

A semi-rage 2D tile-based game
A nameless flatliner character is trying to escape the unknown by traversing through the map. No information was given about who the character was and what is the facility. All that is known is that nothing is on the character side and escaping seemed like a good idea
NOTE: Some files are stored in Github LFS since some binary files are too large
### Latest Pre-Release
[`v1.1-alpha`](https://github.com/d-exclaimation/FlatlinerTheGame/releases/tag/v1.1-alpha)
## Assets
> - Clean Robotics Tilemap and Enemy sprites by [0x72/Robert](https://0x72.itch.io/16x16-robot-tileset "0x72's itch.io")
> - Amazing Dino Sprite by [@ScissorMarks](https://twitter.com/ScissorMarks) / [Arks](https://arks.itch.io/dino-characters "Arks's itch.io")
> - Very cool Gun Sprite by [ma9ici4n](https://ma9ici4n.itch.io/ma9ici4nweaponpack)
> - Particles Sprites by [martdreson](https://martdreson.itch.io/particle-pack)
> - UI Sprites by [ksvr](https://kvsr.itch.io/simpleuipanelbuttons)
> - Really nice dungeon tilemap by [@DavitMasia](http://twitter.com/DavitMasia) / [Kronbits](https://kronbits.itch.io/inca-game-assets)
## Trailer
[](https://www.youtube.com/watch?v=paYvJbSBFfo)
## Play the game
### Windows
Direct: `Open the exe file in the release zip`
> 1. Get the latest version from the latest release
> 2. Unzip the source files
> 3. Go to ~\x86\ and open the exe file
Builds: `Build the game through Unity`
> 1. Get Unity for Windows
> 2. Open the folder in the Unity Application (make sure you got all the files including ones in Github LFS)
> 3. Go to File/Builds Settings or File/Build and Run
> 4. Run of Build for Windows
Package Installer: `Not available yet`
### MacOSX / macOS
Note: macOS doesn't allow to run App without using a dmg package
Direct: `Probably does not work`
> 1. Get the latest version from the latest release
> 2. Unzip the source app
> 3. Open the app
Builds: `Build the game through Unity`
> 1. Get Unity for macOS
> 2. Open the folder in the Unity Application (make sure you got all the files including ones in Github LFS)
> 3. Go to File/Builds Settings or File/Build and Run
> 4. Run or Build for Mac OSX
Dmg Installer: `Not available yet`
### Linux Distros
Note: I forgot how to property make a Linux executable
Direct: `Probably does not work`
> 1. Get the latest version from the latest release
> 2. Unzip the source app
> 3. Open the app
Builds: `Build the game through Unity`
> 1. Get Unity for Linux from the official forum page.
> 2. Open the folder in the Unity Application (make sure you got all the files including ones in Github LFS)
> 3. Go to File/Builds Settings or File/Build and Run
> 4. Run or Build for Linux
Package Installer: `Not available yet`
# Lastly
```c#
namespace Flatliner {
public class Main {
static void Main(string[] args) {
System.Console.WriteLine("Hello {0}, Thanks for checking this repo", you);
System.Console.WriteLine("Have a nice day, {0}!", you);
}
}
}
```