https://github.com/d3rty/json
Flexible JSON decoding for Go — gracefully handling schema variations and forgiving mistakes.
https://github.com/d3rty/json
dirty-data json-parser json-schema sanitizer validator
Last synced: 7 months ago
JSON representation
Flexible JSON decoding for Go — gracefully handling schema variations and forgiving mistakes.
- Host: GitHub
- URL: https://github.com/d3rty/json
- Owner: d3rty
- License: mit
- Created: 2025-02-23T22:33:50.000Z (8 months ago)
- Default Branch: main
- Last Pushed: 2025-03-05T23:43:56.000Z (8 months ago)
- Last Synced: 2025-03-06T00:27:31.287Z (8 months ago)
- Topics: dirty-data, json-parser, json-schema, sanitizer, validator
- Language: Go
- Homepage:
- Size: 48.8 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# d3rty/json 🧼
Flexible JSON unmarshalling for Go: gracefully handling schema variations and forgiving mistakes.
> 🚧 Project is a `Work In Progress` thing.
## Overview
**d3rty/json** is a robust Go library for parsing JSON data from third-party sources you can’t fully control or trust.
It’s built to handle real-world, unpredictable JSON — whether you're dealing with schema flakiness like stringified integers,
inconsistent key naming (camelCase vs. snake_keys), or even quirks introduced by AI-generated data.
With a forgiving approach to unmarshalling, d3rty/json ensures your application continues to work reliably while still capturing
as much meaningful data as possible.## Key Features
- **Flexible Unmarshalling:**
Attempts standard decoding first and then gracefully falls back to a more flexible decoding when encountering schema variations.- **Custom Data Types:**
Provides custom types (such as `Number`, `String`, `Bool`, `Array`, and `Object`) that are designed to interpret JSON values even when they deviate from the standard.- **Seamless Integration:**
Designed to work as a drop-in replacement for the standard library’s `json.Unmarshal`, `json.NewDecoder` allowing you to easily switch without rewriting your models.- **Error & Warning Reporting:**
Incorporates a system of result colors (🟢 Green, 🟡 Yellow, 🔴 Red) to signal the quality of the unmarshalling process—whether it was clean, achieved through forgiving conversions, or partially lossy.## Installation
After `go get github.com/d3rty/json` you can simply import the package into your code:
```go
import "github.com/d3rty/json"
```## Usage
```go
package mainimport (
"fmt"
"log"dirty "github.com/d3rty/json"
)// Event is a classical "clean" model.
// Types are strict.
type Event struct {
dirty.Enabled // Enables dirty unmarshalling.Name string `json:"name"`
// These fields will be rewritten in dirty schema.
// In case if they were dirty-read (stringified integers, etc) - they are still valid. (Yellow Mode)
ID int `json:"id"`
IsActive bool `json:"is_active"` // this will be read as is_active/IsActive/is-active, etc// MustBool won't be rewritten in dirty schema. So this field MUST be bool or ignored (Red Mode).
MustBool bool `json:"must_bool"`
}// Dirty method links the clean model to its dirty variant.
func (e *Event) Dirty() any {
// Both inline or defined type work here.
return &struct {
ID dirty.Number `json:"id"`
IsActive dirty.Bool `json:"is_active"`
}{}
}func main() {
// No data loss, we forgave all the mistakes:
data := []byte(`{"id": "123", "name": "Sample Event", "IsActive": "on", "must_bool": true}`)
var event Eventif err := dirty.Unmarshal(data, &event); err != nil {
log.Fatalf("error unmarshalling: %v", err)
}// We successfully marshalled, fixing all the mistakes that we forgave (Yellow mode):
fmt.Println(event.ID) // 123
fmt.Println(event.IsActive) // true
fmt.Println(event.MustBool) // true// Unparsable value on strict (clean) field:
// We couldn't fix all the mistakes, so we lost the data (Red mode):
data = []byte(`{"id": "123", "name": "Sample Event", "IsActive": "on", "must_bool": "true"}`)event = Event{}
if err := dirty.Unmarshal(data, &event); err != nil {
log.Fatalf("error unmarshalling: %v", err)
}fmt.Println(event.ID) // 123
fmt.Println(event.IsActive) // true
fmt.Println(event.MustBool) // false (Because it's not declared in dirty scheme)
}
````