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https://github.com/d4l3k/torchdrive
torch models and primitives for birdseye view and voxel models for self driving tasks.
https://github.com/d4l3k/torchdrive
pytorch self-driving
Last synced: 3 days ago
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torch models and primitives for birdseye view and voxel models for self driving tasks.
- Host: GitHub
- URL: https://github.com/d4l3k/torchdrive
- Owner: d4l3k
- License: bsd-3-clause
- Created: 2023-01-25T23:25:30.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-08-22T04:07:29.000Z (3 months ago)
- Last Synced: 2024-10-31T00:02:17.642Z (17 days ago)
- Topics: pytorch, self-driving
- Language: Jupyter Notebook
- Homepage: https://fn.lc/post/3d-detr/
- Size: 42.6 MB
- Stars: 81
- Watchers: 6
- Forks: 7
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# ![torchdrive](media/torchdrive.svg)
A PyTorch library for training BEV style perception models for self driving
tasks. This is unaffiliated with the PyTorch project. This currently includes
helpful primitives needed to put together a model.## Install from Source
```
$ pip install git+https://github.com/d4l3k/torchdrive.git
```or
```
$ git clone --recursive https://github.com/d4l3k/torchdrive.git
$ cd torchdrive
$ pip install -e .
```## Background
I've been documenting the process for this code. Please see my blog at
https://fn.lc/post/3d-detr/ for more details.### 3D Object Detection
3D bounding boxes and velocities for dynamic objects such as cars.
![](media/det.png)
### Voxel Occupancy
Grids of occupancy around the vehicle trained with differential rendering.
![](media/voxel-highway-cars.png)
### BEV Lane Lines and Drivable Space
Lane line and drivable space trained purely from image space labels.
![](media/mesh-semantic.png)
### Semantic Voxel
Per voxel semantic labels for static objects.
![](media/voxel-semantic.png)
## Data Access
The training dataset for this repo has been collected from my car and thus has
lots of personally identifying information so I'm not willing to make it public
at this time. If you're interested in contributing or collaborating feel free to
reach out. I'm happy to test changes on my own hardware and there may be other
options too.## Contact
If you have any questions or concerns, please reach out to me either by filing
an issue or emailing me at [[email protected]](mailto:[email protected]).## License
This project is a hobby project and done in my free time. This is non-commercial
and no profit has been made from this work.See the [LICENSE](LICENSE) file for more information. Some files and functions
have different licenses and are marked accordingly.