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https://github.com/daelsepara/coils-of-hate

Coils of (Virtual Reality Adventures)
https://github.com/daelsepara/coils-of-hate

game-book interactive-fiction virtual-reality-adventures zil

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Coils of (Virtual Reality Adventures)

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# Coils of Hate (Virtual Reality Adventure)

This is a ZIL Implementation of Coils of Hate game book (Virtual Reality Adventures) by Mark Smith.

| **Cover art** | **Back cover blurb**|
|:-:|:-:|
|![Cover Art](/images/coils-of-hate.jpg)|Alone in the labyrinthine streets of the ancient city of Godorno, you frantically attempt to save your people -- the Judain -- from their tyrannical ruler, the Overlord. Terrified of being hunted down, the Judain have gone to ground. But now there is an even greater menace: Hate, the very embodiment of all that is sinister, has invaded the city. Its tentacles emerge from the sewers beneath the city, destroying everything. No one is safe. Will you be able to vanquish Hate and prevent the annihilation of your People?|
| |Not luck but judgement!|
| |*Virtual Reality Adventure Books are a new generation of interactive fiction. This unique non-random game system makes the choices all yours. There are no dice to roll, no lengthy rules to learn. All you need is the spark of your own imagination!*|
| |*Cover illustration by Mark Salwowski|
| | |
| |**Ancient City of Godorno**|
| |![Map](/images/ancient-city-of-godorno.jpg)
**From: [Fabled Lands](http://fabledlands.blogspot.com/2014/03/sermons-in-stones.html)|

## Additional Copyright Information

```
Published 1993 by Mammoth an imprint of Reed Consumer Books Limited
Michelin Home, 81 Fulham Road, London SW3 6RB and Auckland, Melbourne, Singapore and Toronto

Text copyright (c) 1993 Mark Smith, (c) 2016 Stuart Lloyd
Illustrations copyright (c) 1993 Terry Oakes
Map copyright (c) 1993 Leo Hartas

ISBN 0 7497 1486 7
```

## Notes about ZIL version

- No in-game illustrations or graphics (also excludes map from the book)
- Character selection and inventory of items and codewords are implemented
- Some text were rephrased to fit the "digital" format or the implemented mechanisms
- Select an action by pressing the number keys that correspond to the option (**1** - **9**).
- In some situations, if there are more than 9 options, items 10-15 map to the keys **A** (or **a**) - **F** (or **f**)
- Press **q** or **Q** to quit or terminate the program
- Press **c** or **C** to view character (items, skills, codewords)
- Press **i** or **I** to view inventory (items)
- Press **g** or **G** to view skills glossary
- Press **r** or **R** to restore progress from a save file
- Press **s** or **S** to save current progress to a file
- Press **h** or **H** or **?** lists the commands **G**/**C**/**I**/**S**/**R**/**Q** and what each does
- Press **u** or **U** to use a **healing salve**, if you have it

## Bugs

Feel free to report bugs or any issues with this adaptation. Thanks!