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https://github.com/dagit/haray

Haskell-based ray tracer
https://github.com/dagit/haray

Last synced: about 1 year ago
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Haskell-based ray tracer

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README

          

Haray!
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Haray is a ray-tracer written in Haskell. My primary reason for writing a
ray-tracer is to learn more about the algorithms and challenges.

Install
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Please see INSTALL.md.

TODO
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* Implement some sort of space division so that larger scenes can be rendered.
* Add an option for global illumination.
* Make a real scene description language.
* Add support for offloading computation to GPU.

Status
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[![Build Status](https://travis-ci.org/dagit/haray.png)](https://travis-ci.org/dagit/haray)