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https://github.com/danaugrs/royal-ur
Ancient two-player strategy race board game
https://github.com/danaugrs/royal-ur
ancient board-game boardgame game mesopotamia racegame royal-game-of-ur strategy unity unity3d
Last synced: 3 months ago
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Ancient two-player strategy race board game
- Host: GitHub
- URL: https://github.com/danaugrs/royal-ur
- Owner: danaugrs
- License: bsd-3-clause
- Created: 2018-12-27T16:46:52.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2024-03-19T18:39:04.000Z (11 months ago)
- Last Synced: 2024-03-19T19:39:40.767Z (11 months ago)
- Topics: ancient, board-game, boardgame, game, mesopotamia, racegame, royal-game-of-ur, strategy, unity, unity3d
- Language: C#
- Homepage: https://danaugrs.github.io/royal-ur/
- Size: 102 MB
- Stars: 12
- Watchers: 4
- Forks: 3
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
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Royal Ur (Play Online WebGL Version)
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Royal Ur is my 3D implementation of the ancient [Royal Game of Ur](https://en.wikipedia.org/wiki/Royal_Game_of_Ur) played around 4500 years ago in Mesopotamia. It was built with [Unity](https://unity3d.com/).
I tried to go for a very clean and universal design, without using text at all. I was inspired to create this game after watching the following great video:
### [Watch: Tom Scott vs Irving Finkel: The Royal Game of Ur](http://www.youtube.com/watch?v=WZskjLq040I)
[![Tom Scott vs Irving Finkel: The Royal Game of Ur | PLAYTHROUGH | International Tabletop Day 2017](http://img.youtube.com/vi/WZskjLq040I/0.jpg)](http://www.youtube.com/watch?v=WZskjLq040I "Video Title")## Objective
Run all your pieces through the course and out before your opponent.
## Rules
Piece movements are determined by rolling four pyramid-shaped dice. Two of the four corners of each die are marked, giving each die a 50% chance of landing with a marked or unmarked corner facing up.
After rolling, the total number of marked ends facing upwards indicates how many spaces a player may move during that turn.Players are required to move a piece whenever possible, even if it results in an unfavorable outcome.
Rolling a zero will automatically skip your turn. Sometimes it is impossible to move the indicated amount of spaces and the turn is also automatically skipped.If a player lands a piece on a space already occupied by one of their opponent's pieces, the opponent's piece is captured and sent back to the beginning, off the board.
The spaces that have a mandala are special. Landing in one of them will grant a second roll of the dice. In addition, pieces on mandala spaces can't be captured.
To exit a piece off the board at the end of the course the player must roll the exact number of spaces remaining plus one.
## Support
I hope you enjoy playing and learning from Royal Ur as much as I enjoyed making it.
If you come across any issues, please [report them](https://github.com/danaugrs/royal-ur/issues).