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https://github.com/dangarfield/ff7-mark-dat-editor
A simple way to edit your triangle pointer in FF7
https://github.com/dangarfield/ff7-mark-dat-editor
Last synced: about 7 hours ago
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A simple way to edit your triangle pointer in FF7
- Host: GitHub
- URL: https://github.com/dangarfield/ff7-mark-dat-editor
- Owner: dangarfield
- Created: 2023-01-12T20:45:27.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2023-01-16T13:12:57.000Z (almost 2 years ago)
- Last Synced: 2023-08-06T13:10:56.925Z (over 1 year ago)
- Language: JavaScript
- Homepage: https://dangarfield.github.io/ff7-mark-dat-editor
- Size: 41 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# FF7 mark.dat Editor
> A simple way to edit your triangle pointer in FF7
![FF7 mark.dat Editor](https://i.ibb.co/f2wcYPK/ff7-mark-dat-editor-3.png "FF7 mark.dat Editor")
## How can I use it?
> Don't forget to backup your existing mark.dat
No downloads required, just go to https://dangarfield.github.io/ff7-mark-dat-editor
Edit the colours and positions, click save and replace you `mark.dat` file. It's normally located in the `data/battle` folder.
## TODO
There may be a way to add more vertices to this, but I no real ambition or desire to do so at this juncture. If you really want it, feel free to raise a request