https://github.com/danieldelcore/experiment-4-spike-ball
Spiky Icosahedron Geometry Threejs
https://github.com/danieldelcore/experiment-4-spike-ball
geometry graphics javascript math threejs webgl
Last synced: 7 months ago
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Spiky Icosahedron Geometry Threejs
- Host: GitHub
- URL: https://github.com/danieldelcore/experiment-4-spike-ball
- Owner: danieldelcore
- Created: 2016-06-10T10:11:39.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2024-08-25T03:44:50.000Z (almost 2 years ago)
- Last Synced: 2025-02-02T00:41:15.969Z (over 1 year ago)
- Topics: geometry, graphics, javascript, math, threejs, webgl
- Language: JavaScript
- Homepage: http://danieldelcore.com/lab/4
- Size: 260 KB
- Stars: 4
- Watchers: 3
- Forks: 1
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# Experiment 4

## The Spike Ball!
After some hacking of the Explode Modifier script, I've managed to add three new faces to each face in the Icosahedron Geometry. Connecting them to a vertex positioned in the center of that face and moving them individually enables me to achieve this effect.
Play around with the *size* and *speed* variables and see how it behaves.
[Live demo](http://danieldelcore.com/lab/4)
## Initial setup
- `npm install --global gulp-cli` : Install gulp globally
- `npm i` Install dependencies
## Building for development
- `gulp dev` : Build files will be output to the '.tmp' directory.
## Building for production
- `gulp build` : Build files will be output to the 'deploy' directory.
## Pushing a new release
- `gulp build` : Compile local changes
- `git add .` : Stage changes
- `git commit -m"change description"` : comment on your changes
- `git tag -a v1.0.0 -m "Change description"` : Add a new tagged release
- `git push --follow-tags` : Push staged changes and tags