https://github.com/danielholmes/coc-spells-optimiser
Find the available and best spell compositions for taking down air defences
https://github.com/danielholmes/coc-spells-optimiser
clash-of-clans snowpack typescript
Last synced: 12 months ago
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Find the available and best spell compositions for taking down air defences
- Host: GitHub
- URL: https://github.com/danielholmes/coc-spells-optimiser
- Owner: danielholmes
- Created: 2021-08-07T06:59:13.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2024-07-10T09:14:36.000Z (almost 2 years ago)
- Last Synced: 2025-04-04T15:52:51.566Z (about 1 year ago)
- Topics: clash-of-clans, snowpack, typescript
- Language: TypeScript
- Homepage: https://coc-spells-optimiser.danielholmes.org
- Size: 572 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Clash of Clans Spell Optimiser
[](https://github.com/danielholmes/coc-spells-optimiser/actions/workflows/deploy.yml)
Note: Assumes you have max level lightning and earthquake spells for your town hall level and that you have
access to max level donation spells for your town hall level.
## Future Ideas
- Always include 1 non-cc option or ability to disable CC in calcs. Useful if taking out 2 sets of air ds.
- Get some graphics in (e.g. army screen from in game)
- Show how much damage done by each spell (useful for EQs)
- Have a tool to put in an arbitrary set of spells to see total damage (able to explore some double eq options)
- Use town halls as presets and have individual configurable spell levels
- Show town hall level next to air defs
- Add other structures (i.e. sweepers and infernos)
- Ability to add another defence which is reachable by an EQ