An open API service indexing awesome lists of open source software.

https://github.com/danielkrupinski/Osiris

Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.
https://github.com/danielkrupinski/Osiris

cheat counter-strike counter-strike-2 cpp cpp20 cs2 dll dll-injection game-hacking internal linux osiris reverse-engineering source-engine source2 source2-engine windows

Last synced: 28 days ago
JSON representation

Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.

Awesome Lists containing this project

README

        

# Osiris

[![Windows](https://github.com/danielkrupinski/Osiris/actions/workflows/windows.yml/badge.svg?branch=master&event=push)](https://github.com/danielkrupinski/Osiris/actions/workflows/windows.yml)
[![Linux](https://github.com/danielkrupinski/Osiris/actions/workflows/linux.yml/badge.svg?branch=master&event=push)](https://github.com/danielkrupinski/Osiris/actions/workflows/linux.yml)

Cross-platform (Windows, Linux) game hack for **Counter-Strike 2** with GUI and rendering based on game's Panorama UI. Compatible with the latest game update on Steam.

## What's new

* 11 April 2025
* Added "Enemy / Ally" color mode for Player Model Glow



Player Model Glow Enemy/Ally Color Mode

* 7 April 2025
* Added weapon model glow preview

Weapon Model Glow Preview

* 31 March 2025
* Moved model glow preview to the left side of the model glow tab

Model Glow Preview

* 29 March 2025
* Moved "Unload" button to the right side of the tab bar

* 27 March 2025
* Added an option to restore default settings in the active config file

![Restore Defaults](https://github.com/user-attachments/assets/496cc3cb-17ee-445a-802c-2f496f39a34c)

* 06 March 2025
* Settings are now automatically saved to the config file (`default.cfg`) inside `%appdata%\OsirisCS2\configs` directory on Windows and `$HOME/OsirisCS2/configs` on Linux. `default.cfg` file is loaded automatically when starting Osiris.

## Technical features

* C++ runtime library (CRT) is not used in release builds
* No heap memory allocations
* No static imports in release build on Windows
* No threads are created
* Exceptions are not used
* No external dependencies

## Compiling

### Prerequisites

#### Windows

* **Microsoft Visual Studio 2022** with **Desktop development with C++** workload

#### Linux

* **CMake 3.24** or newer
* **g++ 11 or newer** or **clang++ 17 or newer**

### Compiling from source

#### Windows

Open **Osiris.sln** in Visual Studio 2022, set build configuration to **Release | x64**. Press *Build solution* and you should receive **Osiris.dll** file.

#### Linux

Configure with CMake:

cmake -DCMAKE_BUILD_TYPE=Release -B build

Build:

cmake --build build -j $(nproc --all)

After following these steps you should receive **libOsiris.so** file in **build/Source/** directory.

### Loading / Injecting into game process

#### Windows

You need a **DLL injector** to inject (load) **Osiris.dll** into game process.

Counter-Strike 2 blocks LoadLibrary injection method, so you have to use a manual mapping (aka reflective DLL injection) injector.

**Xenos** and **Extreme Injector** are known to be **detected** by VAC.

#### Linux

You can simply run the following script in the directory containing **libOsiris.so**:

sudo gdb -batch-silent -p $(pidof cs2) -ex "call (void*)dlopen(\"$PWD/libOsiris.so\", 2)"

However, this injection method might be detected by VAC as gdb is visible under **TracerPid** in `/proc/$(pidof cs2)/status` for the duration of the injection.

## License

> Copyright (c) 2018-2024 Daniel Krupiński

This project is licensed under the [MIT License](https://opensource.org/licenses/mit-license.php) - see the [LICENSE](https://github.com/danielkrupinski/Osiris/blob/master/LICENSE) file for details.