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https://github.com/danielscherzer/zenseless

A Framework for real-time computer graphics using OpenGL.
https://github.com/danielscherzer/zenseless

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A Framework for real-time computer graphics using OpenGL.

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[![Build status](https://ci.appveyor.com/api/projects/status/6yeqn2p92vd8rddx?svg=true)](https://ci.appveyor.com/project/danielscherzer/zenseless)
[![NuGet](https://img.shields.io/nuget/v/Zenseless.ContentPipeline.svg)](https://www.nuget.org/packages/Zenseless.ContentPipeline/)

# Zenseless
A Framework for real-time computer graphics using OpenGL. This framework is created for a university course in computer graphics. Documentation inside the package is incomplete! See the [change log](CHANGELOG.md) for changes, features and road map. It uses OpenTK(Nuget package at [OpenTk@Nuget](https://www.nuget.org/packages/OpenTK/3.0.0) in its newest version. The [OpenTK Manual](https://github.com/mono/opentk/blob/master/Documentation/Manual.pdf).

### Setup of an empty stand-alone project
Use the templates or
1. Create a Console Application (.Net Framework) in Visual Studio.
1. Install the Nuget package
+ [Zenseless.ExampleFramework](https://www.nuget.org/packages/Zenseless.ExampleFramework/) is a .Net Framework 4.6 assembly package.

### Setup of full framework
1. download framework
1. create empty dir
1. change into empty dir
+ repository clone [TortoiseGit](https://tortoisegit.org/)
1. right click `git clone...`
1. URL: https://github.com/danielscherzer/Zenseless
+ repository clone (shell)
1. open `git cmd` or `git bash`
1. `git clone https://github.com/danielscherzer/Zenseless`
1. compile and run
1. open solution file (`Zenseless.sln`)
1. build solution

## Contribute
Check out the [contribution guidelines](CONTRIBUTING.md) if you want to contribute to this project.

## License
[Apache 2.0](LICENSE)