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https://github.com/danielshervheim/unity-stylized-sky
A stylized sky shader (and material presets) for Unity.
https://github.com/danielshervheim/unity-stylized-sky
sky skybox stylized stylized-sky toon unity
Last synced: 2 days ago
JSON representation
A stylized sky shader (and material presets) for Unity.
- Host: GitHub
- URL: https://github.com/danielshervheim/unity-stylized-sky
- Owner: danielshervheim
- License: bsd-3-clause
- Created: 2018-12-20T06:07:44.000Z (almost 6 years ago)
- Default Branch: main
- Last Pushed: 2023-11-26T21:49:15.000Z (12 months ago)
- Last Synced: 2024-11-03T12:34:59.220Z (10 days ago)
- Topics: sky, skybox, stylized, stylized-sky, toon, unity
- Language: C#
- Homepage:
- Size: 1.59 MB
- Stars: 103
- Watchers: 4
- Forks: 14
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# unity-stylized-sky
A procedural stylized skybox shader for Unity.
![all](img/XEnwY1X.png)
See them all in more detail [here](img/a/aB5B7Zz).
## 1. How To Install
The stylized-sky package uses the [scoped registry](https://docs.unity3d.com/Manual/upm-scoped.html) feature to import
dependent packages. Please add the following sections to the package manifest
file (`Packages/manifest.json`).To the `scopedRegistries` section:
```
{
"name": "DSS",
"url": "https://registry.npmjs.com",
"scopes": [ "com.dss" ]
}
```To the `dependencies` section:
```
"com.dss.core-utils": "1.6.2",
"com.dss.stylized-sky": "1.1.1",
```After changes, the manifest file should look like below:
```
{
"scopedRegistries": [
{
"name": "DSS",
"url": "https://registry.npmjs.com",
"scopes": [ "com.dss" ]
}
],
"dependencies": {
"com.dss.core-utils": "1.6.2",
"com.dss.stylized-sky": "1.1.1",
...
```## 2. How To Use
- Open the light settings window (`Window > Rendering > Lighting Settings`).
- Drag any of the stylized sky materials from `Packages/Stylized Sky/Runtime/Materials` into the "Skybox Material" slot under the "Environment" dropdown.## 3. Compatability
Tested on Unity 2020.3.16f1 LTS in the universal (URP) render pipeline.
## 4. Options
**Sun Disc**
![sun disc](img/ypSPybi.png)**Sun Halo**
![sun halo](img/fEhTnFO.png)**Horizon Line**
![horizon line](img/bdgcKMG.png)**Sky Gradient**
![sky gradient](img/O9nVMrW.png)