https://github.com/danlite/CGArcTimer
Playing with images, drawing, blend modes, and animation in Quartz
https://github.com/danlite/CGArcTimer
Last synced: about 1 year ago
JSON representation
Playing with images, drawing, blend modes, and animation in Quartz
- Host: GitHub
- URL: https://github.com/danlite/CGArcTimer
- Owner: danlite
- Created: 2011-08-24T03:51:06.000Z (over 14 years ago)
- Default Branch: master
- Last Pushed: 2011-08-24T15:51:59.000Z (over 14 years ago)
- Last Synced: 2024-11-05T11:53:19.460Z (over 1 year ago)
- Language: Objective-C
- Homepage:
- Size: 102 KB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome - CGArcTimer - Playing with images, drawing, blend modes, and animation in Quartz (etc)
README
This code uses Quartz (Core Graphics and Core Animation) to demonstrate resizing images, drawing graphics, blend modes, and simple animation. I created it to test a component for my [EVTrack iPhone app](http://bit.ly/EVTrack1).
Sprite taken from [Pokémon Amethyst sprite project](http://www.smogon.com/forums/showthread.php?t=65162).
Code is free for any use.