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https://github.com/danlite/CGArcTimer
Playing with images, drawing, blend modes, and animation in Quartz
https://github.com/danlite/CGArcTimer
Last synced: 3 months ago
JSON representation
Playing with images, drawing, blend modes, and animation in Quartz
- Host: GitHub
- URL: https://github.com/danlite/CGArcTimer
- Owner: danlite
- Created: 2011-08-24T03:51:06.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2011-08-24T15:51:59.000Z (over 13 years ago)
- Last Synced: 2023-03-10T21:18:36.428Z (almost 2 years ago)
- Language: Objective-C
- Homepage:
- Size: 102 KB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome - CGArcTimer - Playing with images, drawing, blend modes, and animation in Quartz (etc)
- awesome - CGArcTimer - Playing with images, drawing, blend modes, and animation in Quartz (etc)
README
This code uses Quartz (Core Graphics and Core Animation) to demonstrate resizing images, drawing graphics, blend modes, and simple animation. I created it to test a component for my [EVTrack iPhone app](http://bit.ly/EVTrack1).
Sprite taken from [Pokémon Amethyst sprite project](http://www.smogon.com/forums/showthread.php?t=65162).
Code is free for any use.