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https://github.com/danny02/darwinsbox

Java OpenGL Render Engine, focus on good modular OO design.
https://github.com/danny02/darwinsbox

Last synced: about 2 months ago
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Java OpenGL Render Engine, focus on good modular OO design.

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README

        

Darwins Box
===========

My little toolbox which I use for developing game related stuff.
The goal is to build a wide range of utility and framework code which is needed for 3D - OpenGL Applications. I also try to use good software engineering practices.

Some stuff:
- general model writer reader framework
- little shader "scripting"/"usage" framework
- 3D Math libary
- a lot of OpenGL utility
- JOpenCTM
- perfect :) resource managment framework
- resource compilation/build tools

stuff to come(ideas)
- webGl crosscompiler(based on GWT)

**latest release on maven-central:**


com.github.danny02
DarwinsBox
2.1


**To use the latest snapshot build, use this in your pom:**

[![Build Status](https://danny02.ci.cloudbees.com/job/DarwinsBox/badge/icon)](https://danny02.ci.cloudbees.com/job/DarwinsBox/)


com.github.danny02.darwin
DarwinsBox
2.2-SNAPSHOT


and also this repository:


sonatype-nexus-snapshots
Sonatype Nexus Snapshots
https://oss.sonatype.org/content/repositories/snapshots

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