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https://github.com/danpeled/hexmone
A pokemon fan game
https://github.com/danpeled/hexmone
gamedev pokemon unity2d-game
Last synced: about 2 months ago
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A pokemon fan game
- Host: GitHub
- URL: https://github.com/danpeled/hexmone
- Owner: DanPeled
- License: mit
- Created: 2023-03-04T14:49:13.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2023-09-27T08:12:28.000Z (over 1 year ago)
- Last Synced: 2023-09-27T18:10:59.183Z (over 1 year ago)
- Topics: gamedev, pokemon, unity2d-game
- Language: C#
- Homepage: https://jeffrygames.itch.io/hexmone
- Size: 56.4 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# Hexmone
A pokemon fan-game, published [HERE](https://jeffrygames.itch.io/hexmone).# Devlogs
## Devlog #1 — 04/04/2023:
Official BetaAdded:
Controls:
J - Alternative to action
K - Alternative to back
Enter - Startnew creatures, added item system, fixed major bugs.
## Devlog #2 — 04/07/2023:
Devlog #2
Major changes to map, added mobile controls, fixed more bugs
![iamge](https://media.discordapp.net/attachments/1092441779434950697/1093824807382040587/WhatsApp_Image_2023-04-07_at_12.03.19.jpg?width=1078&height=597)
## Devlog #3 — 04/08/2023:
Fixed bugs, fixed mobile controls screen size
## Devlog #4 — 04/10/2023:
added proffessor code, fixed bugs, added pokemon givers, added world editor, map changes
## Devlog #5 — 04/12/2023:
fixed major bugs, added quest system, fixed savings, added some sounds, added new creatures, added evolutions
## Devlog #6 — 05/03/2023:
Fixed most bugs, added shop system, a basic shop layout, added URP, added Shader Graph and discord rich presence codes.
## Devlog #7 — 05/12/2023:
Working shop, repaintes, healers, new npc system, bug fixes, new transitions, new main menu design, and more...
![img](https://cdn.discordapp.com/attachments/1092441779434950697/1104773047120052274/image.png)
## Devlog #8 — 06/11/2023:
Fixed bugs, blocked wild battles due to un-fixed bug, added new background processes.
## Devlog #9 — 07/14/2023:
It's been a while since the last devlog, the wild-battle bug has been fixed thanks to [@Andreas010](https://github.com/Andreas010) , a custom controller system has been implemented but not given a UI yet, so the current controls are :
```
UP : W
DOWN : S
LEFT : A
RIGHT : D
ACTION : J
BACK : K
START : Enter / Return
```
## Devlog #10 — 7/17/2023:
Fixed the dialog box bug, fixed the sound issue with SFX's (Being too loud), and more bug fixes