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https://github.com/danpeled/hexmone

A pokemon fan game
https://github.com/danpeled/hexmone

gamedev pokemon unity2d-game

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A pokemon fan game

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# Hexmone
A pokemon fan-game, published [HERE](https://jeffrygames.itch.io/hexmone).

# Devlogs

## Devlog #1 — 04/04/2023:
Official Beta

Added:
Controls:
J - Alternative to action
K - Alternative to back
Enter - Start

new creatures, added item system, fixed major bugs.
## Devlog #2 — 04/07/2023:
Devlog #2
Major changes to map, added mobile controls, fixed more bugs
![iamge](https://media.discordapp.net/attachments/1092441779434950697/1093824807382040587/WhatsApp_Image_2023-04-07_at_12.03.19.jpg?width=1078&height=597)
## Devlog #3 — 04/08/2023:
Fixed bugs, fixed mobile controls screen size
## Devlog #4 — 04/10/2023:
added proffessor code, fixed bugs, added pokemon givers, added world editor, map changes
## Devlog #5 — 04/12/2023:
fixed major bugs, added quest system, fixed savings, added some sounds, added new creatures, added evolutions
## Devlog #6 — 05/03/2023:
Fixed most bugs, added shop system, a basic shop layout, added URP, added Shader Graph and discord rich presence codes.
## Devlog #7 — 05/12/2023:
Working shop, repaintes, healers, new npc system, bug fixes, new transitions, new main menu design, and more...
![img](https://cdn.discordapp.com/attachments/1092441779434950697/1104773047120052274/image.png)
## Devlog #8 — 06/11/2023:
Fixed bugs, blocked wild battles due to un-fixed bug, added new background processes.
## Devlog #9 — 07/14/2023:
It's been a while since the last devlog, the wild-battle bug has been fixed thanks to [@Andreas010](https://github.com/Andreas010) , a custom controller system has been implemented but not given a UI yet, so the current controls are :
```
UP : W
DOWN : S
LEFT : A
RIGHT : D
ACTION : J
BACK : K
START : Enter / Return
```
## Devlog #10 — 7/17/2023:
Fixed the dialog box bug, fixed the sound issue with SFX's (Being too loud), and more bug fixes