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https://github.com/danprager/racket-2048

The 2048 game implemented in Racket language
https://github.com/danprager/racket-2048

racket

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The 2048 game implemented in Racket language

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2048 - Racket Edition
=====================

This is a largely clean-room, functional implementation in Racket of the game [2048](http://gabrielecirulli.github.io/2048/), based on 1024,
cloned from the original iOS game [Threes](https://itunes.apple.com/us/app/threes!/id779157948?mt=8)
([development blog](http://asherv.com/threes/threemails/)).

HOW TO PLAY:
* Use the arrow keys to slide the tiles.
* When two tiles with the same number touch, they merge into one!

One of the nice things about 2048 is how many creative variations have been devised.

What can the Racket community do with it?

Dan

Enhancements
============
* Use the SPACE key to rotate the board.
* Choose a different grid-size (*side* in the code)
* Time elapsed or Time remaining (*time-limit* in the code)