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https://github.com/danwdart/vinski2

Long awaited sequel of the original Vinski
https://github.com/danwdart/vinski2

dart firstperson fps game gamepad gl opengl screenshot vinski webgl

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Long awaited sequel of the original Vinski

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# Vinski II

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Long awaited sequel of the original Vinski, announced 10 years ago.
Aimed to have a Lovecraftian feel a la Quake and Oblivion

## Features
* Mouse, keyboard and PS3 controller controllable
* Renders and rotates objects
* HUD (currently static)
* Runs on modern browsers

## Intentions
* Play as and fight all of the original monsters, and more!
* More controllers
* Better HUD
* Proper collision detection
* Crazy physics
* Unexpected loopholes
* Chaos Magic
* Interactive objects
* Desktop, phone and tablet installable
* Multiplayer nonsense
* Directional audio
* Proper sound speeds
* Procedurally generated terrains
* Game saves
* Confusion of other players
* Portals
* Ninjas
* Lasers
* Shouts
* Singing Trees
* To be a learning project for me as I've always wanted to make an FPS
* For it not to become the Duke Nukem Forever of Vinski

## Playing the game
Go to the github pages page:
https://vinski2.dandart.co.uk/ (warning: high loading times)

or clone the repository and open index.html in your browser.

## Screenshots
![Screenshot 1](https://raw.githubusercontent.com/danwdart/vinski2/master/assets/img/screenshot1.png)
![Screenshot 2](https://raw.githubusercontent.com/danwdart/vinski2/master/assets/img/screenshot2.png)
![Screenshot 3](https://raw.githubusercontent.com/danwdart/vinski2/master/assets/img/screenshot3.png)
![Screenshot 4](https://raw.githubusercontent.com/danwdart/vinski2/master/assets/img/screenshot4.png)

## Warnings
There's not much about yet, I'm just making more models and scenes at the moment.
Things could be refactored and improved vastly.

## Contributing
Please make a pull request with anything you think might be cool!