https://github.com/danzeeeman/code-toolkit-python.a.fa22
Code Toolkit: Python.A.Fa22
https://github.com/danzeeeman/code-toolkit-python.a.fa22
Last synced: 9 months ago
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Code Toolkit: Python.A.Fa22
- Host: GitHub
- URL: https://github.com/danzeeeman/code-toolkit-python.a.fa22
- Owner: danzeeeman
- License: mit
- Created: 2022-08-21T13:14:03.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-08-10T04:07:56.000Z (over 2 years ago)
- Last Synced: 2025-01-26T01:20:01.475Z (11 months ago)
- Language: Game Maker Language
- Size: 80.6 MB
- Stars: 2
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: newschool.py
- License: LICENSE
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README
# ___Code Toolkit: Python - 11855 - LCOD 2012 - A – Dan Moore___
### Code Toolkit: Python
### COD 2012, Fall 2023 (CRN 11855)
### Dan Moore, moored1@newschool.edu
### Wednesday, 9:00 – 11:40am
### 6 East 16th Street, Room: 602
### Office hours: By appointment — email me to schedule!
### _Who?_
I'm Dan Moore [he/him], I'm an Artist, Designer, and Technologist based here in New York City. I design and build interactive activations and applications.
I leverage media frameworks, game engines, textiles, and robotic arms to create immersive environments that examine human behavior, pop-culture, and culture dichotomies. My work is inspired by the idea of HYPE and the manipulation of media to achieve it. I strive to create a fully immersive environment for the audience to not only experience but become an active participant in the work.
Recently, I've been creating sneakers with machine learning and calling them [*airegan](www.aire-gan.com)
I've worked at an experimentals UX design studio inside Samsung Mobile. I led a team at Squarespace doing conceptual product design. I did a couple tour's of duty at the Google Creative Lab where I led the development of [_Just A Line_](https://justaline.withgoogle.com), prototyped an early version of [_Verne_](https://verne.withgoogle.com), developed the [_Morse Code gBoard_](https://support.google.com/accessibility/android/answer/9011881?hl=en&co=GENIE.Platform%3DAndroid), and prototyped the [_Notable Women_](https://notablewomen.withgoogle.com) AR experience. I've worked with advertising agencies, experiential agencies, and architecture firms to build interactive installations such as creating a video game played with a car, an F1 driver, and a Passenger with an iPad for a campaign called [_Trace Your Road_](https://vimeo.com/74125559). I'm currently fulltime with NVIDIA working with their creative team on tools and workflows for virtual production, including realtime motion capture and robotic arm integrations.
You can see my work at [Make It Do A Thing Dot Com](http://Makeitdoathing.com)
[Twitter](https://twitter.com/thedantheman)
[Instagram](http://instagram.com/danzeeeman)
### _What?_
- How software is _really_ created
- How to recognize what do you don't know and how to look it up
- How to read and write code
- How to use code to do what you want
### _When?_
- Wednesday from 09:00-11:40
### _Where_
- 6 East 16th Street Room: 602 and/or on Zoom depending on the pannorama?
### _Why?_
- Discussion: Why did you take this course?
- Discussion: What do you hope to take away?
## __Technology__
The technology we will be using in this course is [py.processing](https://py.processing.org/) a sibling of [Processing](https://processing.org) for the [Python](https://en.m.wikipedia.org/wiki/Python_(programming_language)) interpreter.
- [Syllabus](Syllabus.md)
- [Schedule](Schedule.md)
- [Week 1](00_Week_1.md)
- [Week 2](01_Week_2.md)
- [Week 3](02_Week_3.md)
- [Week 4](03_Week_4.md)
- [Week 5](04_Week_5.md)
- [Week 6](05_Week_6.md)
- [Week 7](06_Week_7.md)
- [Week 8](07_Week_8.md)
- [Week 9](08_Week_9.md)
- [Week 10](09_Week_10.md)
- [Week 11](10_Week_11.md)
- [Week 12](11_Week_12.md)
- [Week 13](12_Week_13.md)
- [Week 14](13_Week_14.md)