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https://github.com/daomephsta/tangerine


https://github.com/daomephsta/tangerine

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# Tangerine

Tangerine is an OpenGL 3.3+ based rendering engine written in C#. I work on it during my free time to learn OpenGL.

## Features
* GL state management (Currently limited)
* Orthographic and perspective cameras
* C# types that represent (Only basic methods are implemented at this stage):
* Shaders
* Shader programs
* Textures
* Vertex buffers
* Element buffers
* Vertex arrays

## Dependencies
* [OpenTK](https://opentk.net/) for OpenGL bindings, math classes, and creating an OpenGL context
* [log4net](https://logging.apache.org/log4net/) for logging