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https://github.com/dark0dave/baebg2
Baeloth in BG2EE/EET
https://github.com/dark0dave/baebg2
baldurs-gate-ii bg2ee bgeemodding eet infinity-engine mod
Last synced: about 1 month ago
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Baeloth in BG2EE/EET
- Host: GitHub
- URL: https://github.com/dark0dave/baebg2
- Owner: dark0dave
- License: gpl-3.0
- Created: 2023-12-01T22:22:22.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-10-29T13:40:14.000Z (about 2 months ago)
- Last Synced: 2024-10-29T16:12:23.517Z (about 2 months ago)
- Topics: baldurs-gate-ii, bg2ee, bgeemodding, eet, infinity-engine, mod
- Language: DTrace
- Homepage:
- Size: 18.6 MB
- Stars: 4
- Watchers: 5
- Forks: 0
- Open Issues: 3
-
Metadata Files:
- Readme: readme.md
- License: LICENSE
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README
# Baeloth's Deal
[![](https://img.shields.io/badge/Linux-FCC624?style=for-the-badge&logo=linux&logoColor=black)](https://github.com/dark0dave/BaeBG2/releases/latest)
[![](https://img.shields.io/badge/Windows-0078D6?&style=for-the-badge&logoColor=white&logo=git-for-windows)](https://github.com/dark0dave/BaeBG2/releases/latest)
[![](https://img.shields.io/badge/mac%20os-grey?style=for-the-badge&logo=apple&logoColor=white)](https://github.com/dark0dave/BaeBG2/releases/latest)
[![](https://img.shields.io/github/actions/workflow/status/dark0dave/BaeBG2/main.yaml?style=for-the-badge)](https://github.com/dark0dave/BaeBG2/actions/workflows/main.yaml)
[![](https://img.shields.io/github/license/dark0dave/BaeBG2?style=for-the-badge)](./LICENSE)This mod provides continuation for our lovable Baeloth in BG2EE and EET.
> OBVIOUSLY, this was going to happen, but the amount of TIME it took borders on insanity! How do you function on a day-to-day basis?
## Introduction
Baeloth has been captured by the red wizards and is willing to make a deal in exchange for his freedom.
### Collaboration
I must say a big thank you to [Endarire](https://www.gibberlings3.net/profile/5772-endarire/), who has provided dialog and ideas for this mod. Without them, this mod would not be possible. A personal shout out to @morpheus562[G3](https://www.gibberlings3.net/profile/11591-morpheus562/), @CamDawg[G3](https://www.gibberlings3.net/profile/8-camdawg/), @K4thos[G3](https://www.gibberlings3.net/profile/6804-k4thos/) for EET, and the rest of the G3 community. And to [@bucketfulofsunshine](https://github.com/bucketfulofsunshine) for their M'Khiin mod.
## Installation
We don't include an exe, you'll need use weidu to install:
### Move files
Copy 0DBAE subfolder to your game directory:
#### Linux/Macos:
```sh
cp -r BaeBG2/0DBAE
```#### Windows:
Copy files via explorer.exe
Then run weidu against the .tp2 file, in the game directory
#### Linux/Macos:
```sh
weidu 0DBAE/BaeBG2.tp2
```#### Windows:
```sh
weidu.exe 0DBAE\BaeBG2.tp2
```Should get something like this:
```sh
Using Language [English]
[English] has 1 top-level TRA files
[baebg2/tra/english/setup.tra] has 61 translation stringsUsing ./lang/en_us/dialog.tlk
Install Component [Baeloth BG2]?
[I]nstall, or [N]ot Install or [Q]uit?
```Enter I, then press enter and that's it!
```sh
SUCCESSFULLY INSTALLED Baeloth BG2Press ENTER to exit.
```## Technical Notes
Baeloth files come from BGEE and SOD files:
- BAELOTH.CRE
- BAELOT7.CRE