https://github.com/dark0dave/baebg2
Baeloth in BG2EE/EET
https://github.com/dark0dave/baebg2
baldurs-gate-ii bg2ee bgeemodding eet infinity-engine mod
Last synced: 3 months ago
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Baeloth in BG2EE/EET
- Host: GitHub
- URL: https://github.com/dark0dave/baebg2
- Owner: dark0dave
- License: gpl-3.0
- Created: 2023-12-01T22:22:22.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-10-29T13:40:14.000Z (7 months ago)
- Last Synced: 2024-10-29T16:12:23.517Z (7 months ago)
- Topics: baldurs-gate-ii, bg2ee, bgeemodding, eet, infinity-engine, mod
- Language: DTrace
- Homepage:
- Size: 18.6 MB
- Stars: 4
- Watchers: 5
- Forks: 0
- Open Issues: 3
-
Metadata Files:
- Readme: readme.md
- License: LICENSE
Awesome Lists containing this project
README
# Baeloth's in BG2
[](https://github.com/dark0dave/BaeBG2/releases/latest)
[](https://github.com/dark0dave/BaeBG2/releases/latest)
[](https://github.com/dark0dave/BaeBG2/releases/latest)
[](https://github.com/dark0dave/BaeBG2/releases/latest)
[](https://github.com/dark0dave/BaeBG2/actions/workflows/main.yaml)
[](./LICENSE)This mod provides continuation for our lovable Baeloth in BG2EE and EET.
> OBVIOUSLY, this was going to happen, but the amount of TIME it took borders on insanity! How do you function on a day-to-day basis?
## Introduction
Find Baeloth in the Copper Cornet!
### Collaboration
I must say a big thank you to [@Endarire](https://github.com/Endarire):[G3](https://www.gibberlings3.net/profile/5772-endarire/), who has provided dialogue and ideas for this mod.
A huge thank to you to [@bucketfulofsunshine](https://github.com/bucketfulofsunshine) for dialogue, ideas and her M'Khiin mod.
And to [@zenblack](https://github.com/zenblack) for too many things to count!
And to the [BEAR](https://github.com/szaumoor).
A personal shout out to [@morpheus562](https://github.com/morpheus562):[G3](https://www.gibberlings3.net/profile/11591-morpheus562/), [@CamDawg](https://github.com/CamDawg):[G3](https://www.gibberlings3.net/profile/8-camdawg/), [@K4thos](https://github.com/K4thos):[G3](https://www.gibberlings3.net/profile/6804-k4thos/) for EET, and the rest of the G3 community.
Additionally I pray to Linus Torvalds.
## Installation
We don't include an exe, you'll need use weidu to install:
### Move files
Copy zdbae subfolder to your game directory:
#### Linux/Macos:
```sh
cp -r BaeBG2/zdbae
```#### Windows:
Copy files via explorer.exe
Then run weidu against the .tp2 file, in the game directory
#### Linux/Macos:
```sh
weidu zdbae/BaeBG2.tp2
```#### Windows:
```sh
weidu.exe zdbae\BaeBG2.tp2
```Should get something like this:
```sh
Using Language [English]
[English] has 1 top-level TRA files
[baebg2/tra/english/setup.tra] has 61 translation stringsUsing ./lang/en_us/dialog.tlk
Install Component [Baeloth BG2]?
[I]nstall, or [N]ot Install or [Q]uit?
```Enter I, then press enter and that's it!
```sh
SUCCESSFULLY INSTALLED Baeloth BG2Press ENTER to exit.
```## Technical Notes
Baeloth files come from BGEE and SOD files:
- B.CRE (black pits)
- BAELOTH.CRE (bg1ee)
- BAELOT7.CRE (sod)### Portraits
DON'T FORGET 24bit depth for portraits
```sh
convert "${1}" -type truecolor "${1}"
```### Dialogue
Add dialogue strings with the following:
```sh
weidu --nogame --traify-comment --traify-old-tra zdbae/tra/english/setup.tra --traify zdbae/dialog/
```## Mirrors
- sourcehut https://git.sr.ht/~dark0dave/BaeBG2
- codeberg https://codeberg.org/dark0dave/baebg2.git
- github https://github.com/dark0dave/BaeBG2
- gitlab https://gitlab.com/dark0dave/baebg2.git