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https://github.com/dart-lang/pool

A class for managing a finite pool of resources.
https://github.com/dart-lang/pool

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A class for managing a finite pool of resources.

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> [!IMPORTANT]
> This repo has moved to https://github.com/dart-lang/tools/tree/main/pkgs/pool

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The pool package exposes a `Pool` class which makes it easy to manage a limited
pool of resources.

The easiest way to use a pool is by calling `withResource`. This runs a callback
and returns its result, but only once there aren't too many other callbacks
currently running.

```dart
// Create a Pool that will only allocate 10 resources at once. After 30 seconds
// of inactivity with all resources checked out, the pool will throw an error.
final pool = new Pool(10, timeout: new Duration(seconds: 30));

Future readFile(String path) {
// Since the call to [File.readAsString] is within [withResource], no more
// than ten files will be open at once.
return pool.withResource(() => new File(path).readAsString());
}
```

For more fine-grained control, the user can also explicitly request generic
`PoolResource` objects that can later be released back into the pool. This is
what `withResource` does under the covers: requests a resource, then releases it
once the callback completes.

`Pool` ensures that only a limited number of resources are allocated at once.
It's the caller's responsibility to ensure that the corresponding physical
resource is only consumed when a `PoolResource` is allocated.

```dart
class PooledFile implements RandomAccessFile {
final RandomAccessFile _file;
final PoolResource _resource;

static Future open(String path) {
return pool.request().then((resource) {
return new File(path).open().then((file) {
return new PooledFile._(file, resource);
});
});
}

PooledFile(this._file, this._resource);

// ...

Future close() {
return _file.close.then((_) {
_resource.release();
return this;
});
}
}
```