https://github.com/datashaman/racket-mars
Stab at implementing a RedCode parser and MARS environment for Core War - WIP, nothing to see here, yet...
https://github.com/datashaman/racket-mars
Last synced: 3 months ago
JSON representation
Stab at implementing a RedCode parser and MARS environment for Core War - WIP, nothing to see here, yet...
- Host: GitHub
- URL: https://github.com/datashaman/racket-mars
- Owner: datashaman
- Created: 2014-03-05T05:40:02.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2014-03-08T09:19:36.000Z (over 12 years ago)
- Last Synced: 2025-03-31T00:41:18.088Z (about 1 year ago)
- Language: Racket
- Size: 137 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
An implementation of MARS, a Redcode emulator.
From Wikipedia:
> Core War is a programming game created by D. G. Jones and
> A. K. Dewdney in which two or more battle programs (called "warriors")
> compete for control of a virtual computer. These battle programs are
> written in an abstract assembly language called Redcode.
> At the beginning of a game, each battle program is loaded into memory
> at a random location, after which each program executes one instruction
> in turn. The object of the game is to cause the processes of opposing
> programs to terminate (which happens if they execute an invalid
> instruction), leaving the victorious program in sole possession
> of the machine.
* [Core War]('https://en.wikipedia.org/wiki/Core_War')
* [The beginners' guide to Redcode](http://vyznev.net/corewar/guide.html)
* [Redcode Reference](http://corewar.cvs.sourceforge.net/viewvc/corewar/pmars/doc/redcode.ref?revision=1.1.1.1)