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https://github.com/davekinkead/computational-philosophy-workshop
A semester long informal workshop looking at computational approaches to political philosophy
https://github.com/davekinkead/computational-philosophy-workshop
Last synced: 3 months ago
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A semester long informal workshop looking at computational approaches to political philosophy
- Host: GitHub
- URL: https://github.com/davekinkead/computational-philosophy-workshop
- Owner: davekinkead
- Created: 2014-07-21T06:04:16.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2015-07-28T23:49:16.000Z (over 9 years ago)
- Last Synced: 2024-06-19T06:03:08.867Z (5 months ago)
- Language: HTML
- Homepage:
- Size: 684 KB
- Stars: 12
- Watchers: 12
- Forks: 10
- Open Issues: 1
-
Metadata Files:
- Readme: readme.md
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README
# Computational Philosophy Workshops
![It is not wisdom but a good commit message that makes a law.](assets/leviathan.png)
Ahoy-hoy philo-geeks! I'm running an informal workshop on computational philosophy weekly during semester 2 starting 7 Aug 2014.
---
- Fridays 1100-1300
- From 7 Aug 2014 until week 12
- Location:29th August Steele 03-262
5th September Steele 03-262
12th September Building 81-214
19th September Steele 03-262
26th September Steele 03-262
3rd October Michie 02-218
10th October Steele 03-262
17th October Steele 03-262
24th October Steele 03-262
31st October Michie 09-210
7th November Michie 09-201
21st November Michie 09-201---
The general idea is to explore how computational methods can aid philosophical investigation, learning some agent based modelling, and get to grips with that proto game theorist extraordinaire, Thomas Hobbes of Malmesbury. Every week, we'll cover a bit of literature, hack some code, and test some foundational assumptions of political philosophy.
The goal for the end of the semester is to have learnt enough and done sufficient research that we can have a simulation published in a journal like the [Journal of Artificial Societies and Social Simulation](http://jasss.soc.surrey.ac.uk/JASSS.html).
The current plan looks something like this:
- Week #1 - [Introduction & Setup](workshop-01/)
- Week #2 - [Modelling Segregation](workshop-02/)
- Week #3 - [Simulation, Segregation, and Game Theory](workshop-03/)
- Week #4 - [Game Theory and the Zombie Apocalypse](workshop-04/)
- Week #5 - [Code that's Nasty, Brutish, and Short](workshop-05/)
- Week #6 - [Coalitions of the Willing](workshop-06/)
- Week #7 - [Democracy and Boarders](workshop-07/)
- Week #8 - [Information Cascasde](workshop-08/)You don't need to know how to program to take part but you will need you own computer as well as a capacity to read [long run on sentences punctuated with generous helpings of semicolons](http://goo.gl/JiMJeP). The workshops will be held somewhere TBA on campus at UQ and anyone - undergrad to staff - is welcome to attend. [RSVP on Facebook](https://www.facebook.com/groups/computationalphilosophy/).
Unless otherwise noted, all content in this repo is licensed under a [CC-BY-SA](https://creativecommons.org/licenses/by-sa/3.0/au/) license.