https://github.com/david-cattermole/pointsetmatch-maya
Matches pairs of reference and move points with a transformation matrix in a Autodesk Maya DG node.
https://github.com/david-cattermole/pointsetmatch-maya
c-plus-plus computer-graphics least-squares levenberg-marquardt maya maya-plugin
Last synced: about 1 year ago
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Matches pairs of reference and move points with a transformation matrix in a Autodesk Maya DG node.
- Host: GitHub
- URL: https://github.com/david-cattermole/pointsetmatch-maya
- Owner: david-cattermole
- License: lgpl-3.0
- Created: 2017-04-09T10:41:30.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2017-04-10T12:53:21.000Z (about 9 years ago)
- Last Synced: 2025-04-10T04:47:58.219Z (about 1 year ago)
- Topics: c-plus-plus, computer-graphics, least-squares, levenberg-marquardt, maya, maya-plugin
- Language: C++
- Size: 23.4 KB
- Stars: 3
- Watchers: 1
- Forks: 4
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Maya Point Set Match
Matches pairs of reference and move points with a transformation matrix in a Autodesk Maya DG node.
## Features
- Maya DG node.
- Matches pairs of 3D points.
- Allow locking arbitrary transform attributes
- Calculate up to 9 transform attributes
- Minimum of 3 point pairs to calculate transform attributes (tx, ty, tz, rx, ry, rz, sx, sy, sz)
## Usage
_To be written._
## Building and Install
_To be written._
### Dependencies
- C++ compiler with support for C++11
- CMake 2.6+
- levmar 2.6+ (http://users.ics.forth.gr/~lourakis/levmar/)
- Autodesk Maya 2016+
### Build
_To be written._
### Install
_To be written._
## Limitations and Known Bugs
- Maya command is currently unfinished.