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https://github.com/davidcavazos/shoggoth-engine
A lightweight, fast and efficient SDL-OpenGL 3D engine using Bullet Physics and a scalable command terminal
https://github.com/davidcavazos/shoggoth-engine
Last synced: 22 days ago
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A lightweight, fast and efficient SDL-OpenGL 3D engine using Bullet Physics and a scalable command terminal
- Host: GitHub
- URL: https://github.com/davidcavazos/shoggoth-engine
- Owner: davidcavazos
- Created: 2012-10-28T04:16:51.000Z (about 12 years ago)
- Default Branch: master
- Last Pushed: 2012-12-16T03:36:22.000Z (about 12 years ago)
- Last Synced: 2024-10-30T00:49:06.613Z (2 months ago)
- Language: C++
- Size: 26.2 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
Shoggoth Engine
===============A lightweight, fast and efficient SDL-OpenGL 3D engine using Bullet Physics and a scalable command terminal
Dependencies:
boost
sdl
sdl_image
glew
bullet
assimpVisit the Wiki at: https://github.com/davido262/shoggoth-engine/wiki