https://github.com/davide64-dev/feup_ldts_pacman
👻 | A Java-based PACMAN clone using Lanterna GUI framework, featuring classic gameplay mechanics
https://github.com/davide64-dev/feup_ldts_pacman
design-patterns feup ldts pacman software-architecture
Last synced: 4 months ago
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👻 | A Java-based PACMAN clone using Lanterna GUI framework, featuring classic gameplay mechanics
- Host: GitHub
- URL: https://github.com/davide64-dev/feup_ldts_pacman
- Owner: Davide64-dev
- Created: 2024-01-27T18:38:09.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-06-16T12:46:01.000Z (12 months ago)
- Last Synced: 2024-06-16T13:58:37.732Z (12 months ago)
- Topics: design-patterns, feup, ldts, pacman, software-architecture
- Language: Java
- Homepage: https://paginas.fe.up.pt/~up202109860/LDTS_PACMAN/
- Size: 36.1 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# LDTS_11_05 - PACMAN
In this project, we developed a pacman clone written in Java with the GUI Framework "Lanterna". In it, you control pacman through the arena collecting all the PacDots and PowerPellets you can while being chased by 4 different enemy characters.
This game was developed by Tomás Pinto Macedo ([email protected]), Davide Pinto Teixeira ([email protected]) and Emanuel Rui Tavano Maia ([email protected]) for LDTS 2022⁄23.
You can find more details about the development of the game [here](docs/README.md).
## Screenshots
The following screenshots illustrate the general look of our game, as well as the divergent functionalities:
### Game preview
![]()
Gif 1. Sneak peek into the game
### Menu
![]()
Gif 2. Main Menu
### Chased State
![]()
Gif 3. Ghost State after Pacman eats a Power Pellet