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https://github.com/davidenunes/jnetwork
A simple lightweight network / graph library
https://github.com/davidenunes/jnetwork
Last synced: about 1 month ago
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A simple lightweight network / graph library
- Host: GitHub
- URL: https://github.com/davidenunes/jnetwork
- Owner: davidenunes
- License: gpl-3.0
- Created: 2013-01-26T16:57:52.000Z (almost 12 years ago)
- Default Branch: master
- Last Pushed: 2017-10-03T09:34:44.000Z (about 7 years ago)
- Last Synced: 2024-04-15T07:06:39.416Z (8 months ago)
- Language: Java
- Size: 1.8 MB
- Stars: 2
- Watchers: 3
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# JNetwork Library
A simple lightweight **network / graph library** written in Java. This is a software library that provides a simple set of tools
to model and analyse data that can be represented as a graph or network. It provides facilities to treat a network
either as directed or undirected using the same simple `Network` API.This library hides the implementation details by using the [Guice](http://code.google.com/p/google-guice/)
which is a dependency injection framework from *Google* that allows for code modularity.## A Brief Overview
### Hello Network
There are three basic building blocks in this network API: `Network` objects, `Node` objects and `Link` objects.To create `Network` instances we must first initialise our [Guice](http://code.google.com/p/google-guice/) injector.
This entity is resposible for the construction of our library dependency graph.```java
Injector injector = Guice.createInjector(new NetworkModule());
Network network = injector.getInstance(Network.class);
```We create an `Injector` instance from a `NetworkModule`. This module serves as a *Guice* configuration, telling
it how to resolve the various dependencies in the network library.To **create a network** we simply ask our injector for a instance of the `Network.class`. The injector
will do the rest and supply an instance from an implementation of `Network` ready to be used.The rest is pretty straight forward. The creation of new `Node` and `Link` objects is handled by the `Network`.
Bellow you can see a simple example of how one can create new nodes and links and add them to an existing network
instance.```java
//create new nodes
Node node1 = network.createNode();
Node node2 = network.createNode();//add nodes to the network
network.addNode(node1);
network.addNode(node2);//create a new link
Link link = network.createLink(node1, node2);//add a new link from node1 to node2
network.addLink(link);
//or
network.addLink(node1,node2);
```Thats pretty much it. You can now add more nodes, return links between existing nodes, get the neighbours of a
given node, etc.**Note:** a network instance, is *undirected* by default. This means that the direction of the links is ignored.
If you want to work explicitly with *directed* or *undirected* networks you can do it as follows:```java
//get a directed network
DirectedNetwork network = injector.getInstance(DirectedNetwork.class);
//get an undirected network instance
UndirectedNetwork network = injector.getInstance(UndirectedNetwork.class);//you can encapsulate both of these in a Network object
Network network = injector.getInstance(DirectedNetwork.class);
```
The `DirectedNetwork` and `UndirectedNetwork` interfaces are just tagging interfaces. The methods are exactly the same
as a the `Network` interface, the instances created like this just behave differently.### Dynamic Networks
A `DynamicNetwork` works exactly as a normal `Network` object with the addition of discrete time instances. By default, these network instances are created with a time instance `t = 0`. You can use all the operations from `Network`, these will be
associated with this time instance. Whenever you want to model a time change in your `DynamicNetwork`, you can use the
available operation `setCurrentTime(int)`. If this time instance didn't exist, a deep copy of the previous discrete time instance is created and you can now
work with the network set to the given time. If the time you are switching to already existed, the `DynamicNetwork` just
alters its state so you can work on it.An example is given bellow:
```java
Injector injector = Guice.createInjector(new NetworkModule());
DynamicNetwork network = injector.getInstance(DynamicNetwork.class);//create new nodes at t=0
Node node1 = network.createNode();
Node node2 = network.createNode();network.setCurrentTime(5);
//create new node at t=5
Node node3 = network.createNode();Network networkT5 = network;
```
Note that the `DynamicNetwork` class is a subtype of `Network` hence you can use encapsulation here.
In the previous example `networkT5` contains an instance of a network. As you loose access to the time manipulation
mechanisms, you can only call methods from `Network` with this object. Moreover, all the alterations on `networkT5` are
done for `t=5`. Also note that if you set the time on the `network` object, the time on `networkT5` is also changed as they
refer the same object.## Licence
JNetwork
* Copyright (C) 2013 Davide Nunes
* Authors : Davide Nunes http://davidenunes.com
The JNetwork library is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The JNetwork library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the JNetwork library.
If not, see [GPL 3.0](http://www.gnu.org/licenses/gpl.html).