https://github.com/davidfig/pixi-pixelate
draw proper pixelated graphic primitives (i.e., point, points, line, circle, ellipse, arc, polygon, and fill versions)
https://github.com/davidfig/pixi-pixelate
Last synced: about 1 year ago
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draw proper pixelated graphic primitives (i.e., point, points, line, circle, ellipse, arc, polygon, and fill versions)
- Host: GitHub
- URL: https://github.com/davidfig/pixi-pixelate
- Owner: davidfig
- License: mit
- Created: 2018-05-17T07:17:21.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2019-05-01T22:41:03.000Z (about 7 years ago)
- Last Synced: 2025-04-14T23:44:14.542Z (about 1 year ago)
- Language: JavaScript
- Size: 1.17 MB
- Stars: 8
- Watchers: 2
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# pixi-pixelate
draw proper pixelated graphic primitives for pixi.js (i.e., point, line, circle, ellipse, arc, and filled versions)
[**Live Example**](https://davidfig.github.io/pixi-pixelate/)
## Rationale
I needed primitive pixelated primitives for my games.
## Usage
[](https://npmjs.org/package/pixi-pixelate/)
## API Documentation
[https://davidfig.github.io/pixi-pixelate/jsdoc/](https://davidfig.github.io/pixi-pixelate/jsdoc/)
## license
MIT License
(c) 2018 [YOPEY YOPEY LLC](https://yopeyopey.com/) by [David Figatner](https://twitter.com/yopey_yopey/)