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https://github.com/davids-repo/skygridx
The SkyGrid Plugin offers access to the latest blocks (1.20.6) and empowers users to fully customize the grids in the Overworld, Nether, and End dimensions. All generation activities occur efficiently in real-time.
https://github.com/davids-repo/skygridx
bukkit bukkit-plugin minecraft-plugin paper-plugin papermc spigot spigot-plugin
Last synced: about 11 hours ago
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The SkyGrid Plugin offers access to the latest blocks (1.20.6) and empowers users to fully customize the grids in the Overworld, Nether, and End dimensions. All generation activities occur efficiently in real-time.
- Host: GitHub
- URL: https://github.com/davids-repo/skygridx
- Owner: DavidS-Repo
- License: mit
- Created: 2023-12-13T01:08:48.000Z (11 months ago)
- Default Branch: main
- Last Pushed: 2024-05-23T00:39:44.000Z (6 months ago)
- Last Synced: 2024-05-23T01:18:32.269Z (6 months ago)
- Topics: bukkit, bukkit-plugin, minecraft-plugin, paper-plugin, papermc, spigot, spigot-plugin
- Language: Java
- Homepage: https://www.spigotmc.org/resources/skygridx.113064/
- Size: 1.69 MB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
The SkyGrid Plugin offers access to the latest blocks (1.21) and empowers users to fully customize the grids in the Overworld, Nether, and End dimensions. The initial generation process, which typically takes 1-5 minutes, adapts to the server's capabilities. Subsequently, all generation activities occur efficiently in real-time.
This plugin also includes a built-in random teleport command for each dimension, ensuring that players can safely explore their chosen realm. Furthermore, it features an ore generator that can modify stone generation to create various blocks of your choice. While currently configured primarily for ores, the possibilities are virtually endless.
![Skygrid](https://www.toolsnexus.com/mc/sg3.jpg)
# **Key Features:**## **Block Selection:**
- Create a unique SkyGrid with a variety of blocks from the [Bukkit Material page](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/material.html).
- Customize block types and percentages effortlessly.## **Real-time Generation:**
- SkyGrid generates in real-time as you explore.## **Built-in Fog Feature:**
- Fog feature accompanied by a texture pack. Admins can enable it using `/fogon` and disable with `/fogoff`. This feature allows lower render distances without disrupting immersion.
- Feature is included in the settings file if you would like to enable it by default, it will come as disabled by default.## **Material Distribution:**
- Define personalized materials for block placement per world.
- Fine-tune material distribution percentages for a distinct experience.## **Biome-Specific Grids:**
- Customize grids in Overworld, Nether, and End with unique blocks at the [biome](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/biome.html) level.## **Ore Generation:**
- Seamlessly integrated into the gameplay, this feature replaced generated stone, cobblestone or basalt with any blocks you want.
- The block types generated, and their percentages can be effortlessly modified to suit your preferences in the ores.yml file inside the OreGenBlock folder, and work on all worlds where stone, cobblestone or basalt can be generated.## **Teleportation Command:**
- Securely teleport to random locations in
- Overworld (/**tpr overworld**) or (**/tpro**)
- Nether (**/tpr nether**) or (**/tprn**)
- End (**/tpr end**) or (**/tpre**).
- Range can be customized in the settings
- Settings also include cooldown for per world command reuse
- All have their own individualize permissions## **Spawner Settings:**
- The available entities for use can be found at [here](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html)
- Fine-tune spawner settings for entities, delay, max nearby entities, and more.
- Random entity selection based on spawn weights for added unpredictability.
- Customize spawners for specific biomes at the block level, adding a new layer of customization. For example, if you specify the biome as `DEEP_DARK,` you can configure spawners to spawn `WARDEN` entities exclusively in that biome.## **Chest Loot Customization:**
- Tailor chest loot settings with precision, specifying items, percentages, and amounts.
- Tiered loot distribution for added variety, each tier with its own set of items and probabilities.
- Customize chest loot for specific biomes, allowing for a more immersive and thematic distribution of items based on the environment.## **Pre-Generator Feature:**
- Built in async pre-generator feature that allows for efficient world generation. This feature is accessible through the **/pregen** command, with customizable parameters for Parallel Tasks Multiplier, print update delay and world.
- Works best on paper servers, on none paper servers the async functionality will not be used. Recommend you go into your paper server paper-global.yml and update these
---## Commands:
- `/tpr [world]`: Random teleport in the Overworld, Nether, or End.
- `/tpro`: Random teleport in the Overworld.
- `/tprn`: Random teleport in the Nether.
- `/tpre`: Random teleport in the End.
- `/fogon`: Enable fog.
- `/fogoff`: Disable fog.
- `/eclogson`: Enable Event Control logging.
- `/eclogsoff`: Disable Event Control logging.
- `/pregen`: Pregenerate any of the dimensions; overworld, nether, and end.
- `/pregenoff`: Turn off pregeneration process.
- `/patch`: Patch files to update materials and entities to the newest version.## Permissions:
(**Default all**)
- `sg.tpr`: Allows teleportation to Overworld, Nether, and End using the `/tpr [world]` command.
- `sg.tpr.overworld`: Grants permission to use the `/tpro` command for teleportation in the Overworld.
- `sg.tpr.nether`: Grants permission to use the `/tprn` command for teleportation in the Nether.
- `sg.tpr.end`: Enables usage of the `/tpre` command for teleportation in the End.(**Default OP**)
- `sg.tpr.*`: Provides access to all teleportation commands.
- `sg.fogon`: Allows enabling fog using the `/fogon` command.
- `sg.fogoff`: Allows disabling fog with the `/fogoff` command.
- `sg.eclogson`: Grants permission to enable Event Control logging using `/eclogson`.
- `sg.eclogsoff`: Grants permission to disable Event Control logging using `/eclogsoff`.
- `sg.pregen`: Grants permission to use the pre-generation command with customizable parameters.
- `sg.pregenoff`: Grants permission to disable pre-generation using the `/pregenoff` command.
- `sg.patch`: Allows patching files to update materials and entities to another version.
- `sg.regen`: Grants permission to regenerate all loaded chunks using the `/regen` command.
- `sg.*`: Provides access to all SkyGrid commands.## Installation Instructions
For detailed installation instructions, [click here](Settings/Installation.md).## Configuration Files
- [Plugin Settings](Settings/settings.md)
- [Ore Generator Settings](Settings/ores.md)
- [Mob Spawner Settings](Settings/spawner_settings.md)
- [Chest Settings](Settings/chest_settings.md)
- [SkyGrid World Block Selection Guide](Settings/block_selection.md)
---## Additional Mechanisms:
- [Biome-Specific Block Generation Guide](Settings/biome_specific.md)
- [Pre-Generator Guide](Settings/Pre-Generator.md)
---