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https://github.com/davidwinter/websockets-chess
Experimenting with the HTML5 canvas tag to create a representation of a chess game.
https://github.com/davidwinter/websockets-chess
Last synced: 1 day ago
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Experimenting with the HTML5 canvas tag to create a representation of a chess game.
- Host: GitHub
- URL: https://github.com/davidwinter/websockets-chess
- Owner: davidwinter
- Created: 2011-07-17T09:30:14.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2011-07-17T09:33:36.000Z (over 13 years ago)
- Last Synced: 2024-05-01T13:39:29.415Z (7 months ago)
- Language: JavaScript
- Homepage: http://chess.djw.me
- Size: 334 KB
- Stars: 7
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README
Awesome Lists containing this project
README
Chess
This is an experiment to create a chess game using HTML 5 canvas and websockets.
You'll need node.js
To start the server, run:
node server/main.js
Then open public/index.html in your browser. You'll get the waiting for oponent screen. Open a new tab, or get someone else to join, and then play.
The game only currently renders and communicates between clients. No chess rules are enforced.
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License
http://creativecommons.org/licenses/by-sa/3.0/