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https://github.com/dbackeus/actionscript-prototypes

Bunch of handy prototypes to make actionscript development easier. Inspired by ruby, rails and jQuery etc.
https://github.com/dbackeus/actionscript-prototypes

Last synced: 10 days ago
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Bunch of handy prototypes to make actionscript development easier. Inspired by ruby, rails and jQuery etc.

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README

        

== Description

Sweet prototypes for actionscript that extend core classes with stuff to make your life easier.

In need of documentation and is under quite heavy development.

== Usage

Move the prototypes directory over to your .fla directory or add a classpath so your compiler can find it.

Import the namespace before including:
import prototypes.*

Include everything with:
Prototype.includeAll()

Include all functions from a specific prototype by:
MovieClipPrototype.includeAll()

Include a specific function from a specific prototype by:
MovieClipPrototype.include( "isMouseOver" )

The last one remains quite untested at the moment so can't promise that it works.

== Gotchas

To use the extensions on Number directly on a number without using a variable you need to enclose it in parenthesis or the compiler will shoot syntax errors at you.

// Syntax error
trace( 1.day.ago )

// Works just fine!
trace( (1).day.ago )

// Also works
var n = 1
trace( n.day.ago )

Sometimes you might want to use each on a non variableized array. The flash compiler has some truly weird behaviour when it comes to this. Here's the breakdown.

// Silent failure with adobe compiler, works with MTASC given that you specifically ended the previous line with a ;
['asdf', 'qwer'].each( function(element) { trace(element) } )

// Enclosing the whole thing in parenthesis makes it work on both compilers
(['asdf', 'qwer'].each( function(element) { trace(element) } ))

// Works with the adobe compiler but not with MTASC
new Array('asdf', 'qwer').each( function(element) { trace(element) } )

// Pre assigning the array to a variable always works
var a = ['asdf', 'qwer]
a.each( function(element) { trace(element) } )