https://github.com/dbr/nuke_misc_plugins
Various Nuke plugins
https://github.com/dbr/nuke_misc_plugins
Last synced: 11 months ago
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Various Nuke plugins
- Host: GitHub
- URL: https://github.com/dbr/nuke_misc_plugins
- Owner: dbr
- Created: 2011-06-13T13:29:06.000Z (almost 15 years ago)
- Default Branch: master
- Last Pushed: 2012-06-29T18:57:25.000Z (almost 14 years ago)
- Last Synced: 2025-04-08T17:21:24.066Z (about 1 year ago)
- Language: C++
- Homepage:
- Size: 105 KB
- Stars: 14
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
## `simple_geo_reader`
Most simple node that sensibly outputs geo.
A simplified version of the Sphere.cpp NDK example
cd simple_geo_reader
mkdir build && cd build
cmake -D NUKE_INSTALL_PATH=/Applications/Nuke6.2v2/Nuke6.2v2.app/Contents/MacOS/ -D CMAKE_INSTALL_PREFIX=../dist ..
make
make install
## `nuke_verbosity`
A Python module which exposes the Nuke verbosity level. This isn't
necessary, as there is a simpler way of doing this with no compiling
required:
import nuke
if "-V" in nuke.rawArgs:
print "Is verbose"
However this module might be a useful reference for doing similar
things. It works like this:
$ nuke -t
>>> import nuke_verbosity
>>> nuke_verbosity.is_verbose()
False
$ nuke -t -V
>>> import nuke_verbosity
>>> nuke_verbosity.is_verbose()
True
For example, this could be used to control the python logging level:
if nuke_verbosity.is_verbose():
logging.setLevel(logging.DEBUG)
else:
logging.setLevel(logging.INFO)
To build:
cd nuke_verbosity
mkdir build && cd build
cmake -D NUKE_INSTALL_PATH=/Applications/Nuke6.3v1/Nuke6.3v1.app/Contents/MacOS/ -D CMAKE_INSTALL_PREFIX=../dist ..
make
make install
env PYTHONPATH=../dist/lib/nuke6.3 /Applications/Nuke6.3v1/Nuke6.3v1.app/Contents/MacOS/Nuke6.3v1
## `ratReader`
An incomplete deep shadow map/deep camera map reader
This will not work on OS X, due to incompatibilities between how
Houdini and Nuke are built,
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=102608
## `dcm_convertor`
An even more incomplete tool to convert a Houdini's .rat deep
[camera/shadow] map to .dtex