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https://github.com/dcastro/twenty48
An AI for the 2048 game using minimax and alpha-beta pruning, as described by John Hughes in the paper "Why Functional Programming Matters". The AI was written in Haskell and runs in a Yesod backend.
https://github.com/dcastro/twenty48
2048 docker haskell yesod
Last synced: 3 days ago
JSON representation
An AI for the 2048 game using minimax and alpha-beta pruning, as described by John Hughes in the paper "Why Functional Programming Matters". The AI was written in Haskell and runs in a Yesod backend.
- Host: GitHub
- URL: https://github.com/dcastro/twenty48
- Owner: dcastro
- License: mit
- Created: 2018-02-28T20:37:20.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2018-05-20T09:28:22.000Z (over 6 years ago)
- Last Synced: 2025-02-01T01:23:06.491Z (14 days ago)
- Topics: 2048, docker, haskell, yesod
- Language: Haskell
- Homepage: https://2048.diogocastro.com
- Size: 535 KB
- Stars: 5
- Watchers: 4
- Forks: 0
- Open Issues: 0