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https://github.com/deadronos/deadronos


https://github.com/deadronos/deadronos

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README

          

# πŸš€ Hey, I'm deadronos!

Welcome to my corner of GitHub. I'm a hobby developer who loves automation-heavy games, idle/incremental games, and pulsing psytrance soundtracks. I tinker a lot, ship often, and learn along the way.

## Experimental Showcase of my Repositories
[**Explore the Project Hub**](https://deadronosrepohub.vercel.app/) β€” A curated collection of web experiments, games, and prototypes.

## 🌌 Featured projects
- **[SpaceAutoBattler](https://github.com/deadronos/SpaceAutoBattler):** A cosmic auto-battler experiment watching big fleets fight around a WebGL space environment.
- **[Planet-Life-3D](https://github.com/deadronos/planet-life-3d):** A conway's game of life simulation projected onto a 3d planetary sphere.
- **[Idle-Dungeon-Crawler](https://github.com/deadronos/idle-dungeon-crawler):** Idle RPG with Hero Management and Randomized Encounters

## 🎯 What I'm focused on
- Building small, replayable strategy or idle prototypes with resource loops.
- Learning by doing: shipping iterations, refactoring, and polishing UX.
- Keeping things moddable and data-driven whenever possible.

## 🧰 Tech & tools
- TypeScript, React, React Three Fiber
- Want to learn Godot or Unity some time
- I am leaning heavily into various AI tools, GitHub Copilot, Codex and Gemini
- Mostly using VS Code, but trying out CLI and Antigravity also.

## 🎢 Vibe check
If you love Factorio-style optimization or psytrance powering late-night builds, we already have something in common. Drop by the repos above, open an issue, or just say hi β€” always happy to chat about automation and game loops.

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_β€œEvery great journey begins with a single step. Here’s to leveling up, one commit at a time!”_