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https://github.com/deathwatchgaming/unity-fps-crosshair

Create a FPS Crosshair for your Unity Projects
https://github.com/deathwatchgaming/unity-fps-crosshair

crosshair dynamic-crosshair unity unity-fps unity-scripts unity3d

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Create a FPS Crosshair for your Unity Projects

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README

        

# Unity-FPS-Crosshair

Create a FPS "Crosshair" for your Unity projects.

Setup Info:

1) Simple manual setup details for: Dynamic FPS "Crosshair" can be found in the related DIR: "Info" via: "CrosshairReadMe.txt"

ReadMe:

* Crosshair:

https://github.com/deathwatchgaming/Unity-FPS-Crosshair/blob/main/Assets/DWG/UBRS/Resources/UI/Crosshair/Info/CrosshairReadMe.txt

EXTRAS:
---------

TestStuff Controller
-------------------------

Note: while this was included in this repo, it has now been removed from this repository and placed in its own repo found at:

https://github.com/deathwatchgaming/Unity-TestStuff_FPSController

Description:

The "Crosshair" needs some sort of "characterController" to work, thus one would not be able to test such
if they do not already have one to test stufff with. As such provided here is just a simple
"testercontroller" for testing stuff if the end-user needs such and does not already have something.

Setup Info:

Simple manual setup details can be found in the related DIR: "Info" via: "TestStuff_ReadMe.txt"

* ReadMe:

https://github.com/deathwatchgaming/Unity-TestStuff_FPSController/blob/main/Assets/DWG/UBRS/Resources/TestStuff_FPSController/Info/TestStuff_FPSControllerReadMe.txt


Notes / Considerations / Suggestions:
---------------------------------------

* Suggested Unity Layout:

https://github.com/deathwatchgaming/Unity-FPS-Crosshair/blob/main/Assets/DWG/UBRS/Resources/UI/CrosshairInfo/UnityLayoutSuggested.txt

* Other Suggestions:

https://github.com/deathwatchgaming/Unity-FPS-Crosshair/blob/main/Assets/DWG/UBRS/Resources/UI/CrosshairInfo/Suggested.txt